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Other Guild Vs Guild Updates

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BruteForceAttack

Warrant Officer
AA map was released because there inst going to be any new map after FE, how about making AA map accessible only for players above FE and with only units above FE? If someone wants to use FE and below they can go to that age map and play... yes of course change the name from All Age to Advanced Age map :)
 
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Kwisatz Haderach

Chief Warrant Officer
I woud propose for Inno if they want to make more money:
- when you placing DAs on a GvG map, have an option to place 1DAs for cost of let say 10diamonds, so you even not need to have units, it will be random generated from that era (SAM units on AA map)
-same with sieging a sectors, diamond button that you can place siege without spending any guild goods, for 50 or 100 diamonds

If they will ruin GvG with this 4h, why not make at last some more money from it, right?

4h GvG is abusive action vs 24h. I thought that Inno is not allowe abusive actions?
The top 1 exploit on 4h GvG is 1 main guild, it would need to be at least 3 member to play GvG just like in GE.

Facts:
-all top guilds will send out there fighters to create ghost guilds who then can RR every 4h at least some sectors
-holding many sectors on maps will be impossible, and stupid, because of high siege cost, what you can lose every 4hour - it cant be defended
-24 GvG vs 4h GvG is like you started to play another rampage game, where you do something and its lost within 4hours, whats the point of doing that??
-many players will just stop playing GvG for real and it will be just for fun
-many real players will be out of units and they can do only limited numbers of fights, sieges, DAs
-no one will das more like 2DAs in sectors (because no units, and because its pointless to do that every 4hours)
-4h GvG will be very, very, very active for some weeks, months, and after that will just stall because of units/goods costs
-4h GvG = no more sectors holding for guilds
-...

Will be inno remove GE when this new GB (Guild Battleground) comes live? Because playing GvG + GE + GB + settlements...idk isnt this a bit to much guys? ;)
 

knycknac

Private
The more choices the more interest
What will happen is that guilds players will have to decide more and more which way they want to play
Look at all the GB buildings we all consider some as musts then other are dependent on style of play

Any game that can keep a good uantity of people playing after 3 years is doing well
do it after 5 and 7 it is doing very well

lets see if we are sill here in 2021 then it will have done even better specially if we are still debating on proposed changes
 

DeletedUser96901

Will be inno remove GE when this new GB (Guild Battleground) comes live? Because playing GvG + GE + GB + settlements...idk isnt this a bit to much guys? ;)
only if less people people play GE than GvG

btw
you forgot to battle for Mars Ore
that are more fights per day than GE
 

Ceban

Brigadier-General
Its good to see no iron age troops are being allowed in, oh well 8 rogues now then>>>>>>>>>>>> lol
yes, hundreds of players have thousands of rouges in stocks but they will waste them sooner or later so problems with removing spears will resolve issue of all ages insanity...
 

DeletedUser

All this fuss over spears is sad really, as it's only the big guilds complaining, at least spears gave the smaller guilds a fighting chance. Bottom line is once rogue counts drop only the big guilds will be able to compete on AAA, which in turn will reduce the strain on Inno's servers giving the false impression they have fixed bugs. Rather a sad attempt at a solution, but I guess it was wishful hoping on our behalf.
 
Yeah 3 by map will be awesome.. Meaning if you don't have 3 members in HMA age you cannot hit that map, that should free up lot of lower age maps and top guilds will have to recruit lower age members if they want to play in that age map.
That's a bit too much maybe :-) Not a bad idea though.
But it was more to get rid of all the 1-player (ghost) guilds - and not least maybe some of the multiple account abusers with 1 player in multiple guilds.
 

BruteForceAttack

Warrant Officer
That's a bit too much maybe :-) Not a bad idea though.
But it was more to get rid of all the 1-player (ghost) guilds - and not least maybe some of the multiple account abusers with 1 player in multiple guilds.

see if you ban 1 player guild..like you said ppl will create another account and meet guild member requirement be to two or three.....but if you put age specific rule it makes it harder as they will have to play the dup accounts and it becomes even harder for higher age map...and ofcourse it will kill the alone wolf hitting every single map.. maybe they can put a rule asking for atleast one member if not three.
 
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Emberguard

Legend
Per Age member requirement, interesting proposal. So with 12 Age maps that’d require 12 members out of 80 if you wanted access to every map. However not every guild has a player in future era or above anyway so it wouldn’t effect guilds past their highest age player. And I’d propose the requirement lump anyone above Future as if they were future
 

DeletedUser96901

Yeah 3 by map will be awesome.. Meaning if you don't have 3 members in HMA age you cannot hit that map, that should free up lot of lower age maps and top guilds will have to recruit lower age members if they want to play in that age map.
and a very important rule then must be
only the players from that age are allowed to fight on that age

mars age players with 500/300 attack and 50k rogues can't fight on HMA anymore
that will make lower age maps interesting for lower age player

and top guild will have to recruit top lower age members
not 3 terrible HMA player which don't even do GvG to bypass the 3 members rule to allow the mars age players to crush everything on HMA

Per Age member requirement, interesting proposal. So with 12 Age maps that’d require 12 members out of 80 if you wanted access to every map.
so 36 players (with the 3 per map) to unlock the maps which don't fight?
to allow 40 mars age players to dominate everything ?

are there there even guilds with more than 40 active GvG fighters ?
even in top guilds many players don't do GvG
 
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