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New Content Guild Battlegrounds (concept)

  • Thread starter Deleted member 109369
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DeletedUser112087

will be able to use VF,OF,AF goods in this new feature? its a shame that we have no way to use those goods in our treasury
 

Deleted member 109369

will be able to use VF,OF,AF goods in this new feature? its a shame that we have no way to use those goods in our treasury

From the question and answer page on the announcement

Treasury - what goods will be paid and how?
The Treasury Goods will be needed to build the Battleground Buildings on sectors your guild owns.
The needed goods will be random, depending on the highest member age of your guild. If one is in VF, than all goods until VF can be used. If the highest member in Iron Age, than only Iron Age goods will be used.
 

DeletedUser112087

also,is it possible that if this new feature goes well, and less players participate in GvG. will the current GvG get removed? because gvg is turning a lot of fighters off. in Cirgard the map have became a monopoly by Three Pointed Star. They have cornered all the great fighters. and nobody else stand a chance. plus you cant play on mobile,too many bugs ect.. I’d love to see this new feature eventually make GvG irrelevant. and bring pairity back to the game. it kinda makes no sense to run GvG and the new feature at the same time. you should want to bring everyone to either one or the other
 

Shad23

Emperor
From the question and answer page on the announcement

Treasury - what goods will be paid and how?
The Treasury Goods will be needed to build the Battleground Buildings on sectors your guild owns.
The needed goods will be random, depending on the highest member age of your guild. If one is in VF, than all goods until VF can be used. If the highest member in Iron Age, than only Iron Age goods will be used.
thx for clearing that up
 

Ceban

Brigadier-General
also,is it possible that if this new feature goes well, and less players participate in GvG. will the current GvG get removed? because gvg is turning a lot of fighters off. in Cirgard the map have became a monopoly by Three Pointed Star. They have cornered all the great fighters. and nobody else stand a chance. plus you cant play on mobile,too many bugs ect.. I’d love to see this new feature eventually make GvG irrelevant. and bring pairity back to the game. it kinda makes no sense to run GvG and the new feature at the same time. you should want to bring everyone to either one or the other
LOL... cause of your incompetence that whole server combined kill one guild they should delete GvG to make you happy??? great logic... if whole server cant gather enough fighters to kill one guild then something is really wrong there...
 

DeletedUser96901

just convince developers to bring back gift option... ok?
it is not possible to bring back something that was never available
:rolleyes:

so you need to convince developers to implement gift option for the first time :P
 

Deleted member 109369

it is not possible to bring back something that was never available
:rolleyes:

so you need to convince developers to implement gift option for the first time :P
It never has been available. :) There was a button for a while but was never used and was removed eventually.
 

Deleted member 109369

also,is it possible that if this new feature goes well, and less players participate in GvG. will the current GvG get removed? because gvg is turning a lot of fighters off. in Cirgard the map have became a monopoly by Three Pointed Star. They have cornered all the great fighters. and nobody else stand a chance. plus you cant play on mobile,too many bugs ect.. I’d love to see this new feature eventually make GvG irrelevant. and bring pairity back to the game. it kinda makes no sense to run GvG and the new feature at the same time. you should want to bring everyone to either one or the other

As per the announcement, GvG is not being removed.
 

DeletedUser

not true, what is unfortunate is that some of the players with the highest scores are benefiting big time by this ridiculous hand out of watchfires and ritual flames and this is killing the small and mediocre point players that can't take revenge on them because it's like trying to make a hole on a concrete wall with a cotton earbud. they should stop this hand out and introduce attack objects so to balance this great inbalance that's completely out of proportion for some time now.
edit
take a look at the players with the most win battles and what do you see, watchfires and ritual flames for Africa, whole town full of them :(
If that were to happen it would be actively punishing people for being competent, experienced and dedicated Players simply because that is what they are. Rewards come to those who earn them, sometimes over many years active, enterprising and downright skilful play. Nothing comes to those who cannot or will not make the effort to deserve them.
 
Last edited by a moderator:

Deleted member 109369

If there is a suggestion relating to the new feature regardling bonuses, please make it. Otherwise, we're verging into a broader discussion that what the thread is intended for which is to discuss the new feature, and ask questions.
 

Ceban

Brigadier-General
ok, there one sugestion, a ton of players produce literaly hundreds of troops per day, make some option that we can add troops in that sector and that with adding them we increase number of fights/negotiations wich enemies who are attacking us must do.
 

Deleted member 109369

ok, there one sugestion, a ton of players produce literaly hundreds of troops per day, make some option that we can add troops in that sector and that with adding them we increase number of fights/negotiations wich enemies who are attacking us must do.

As in being able to add defense to a sector?
 

DeletedUser

As per the announcement, GvG is not being removed.
I am pleased to read this, to judge from the number of appeals by GvGers there has long been a need for smoother running code to enable them to pursue their combat needs. It would be a shame to lose it and possibly its adherents. I and my Guild are currently far too puny to engage but, as we progress and grow, it would be something to look forward to in maybe a year or two.
 

Deleted member 109369

yes, troops can be placed in some building in that sector or for simple and easier programing it can just dissapear from our inventory and number of fight wich they must do increase for 1

Thanks. I'll check to see if that has been forwarded by another server and if not, I will add it to the list.
 

Shad23

Emperor
got this on french server
- Un système d'alliance sera-t-il inclus aux champs de bataille ?
Pas pour le moment, mais une réflexion sera portée sur ce sujet.
translated means :
can a system of allys be included in GBG ?
not for now but devs will be discussing it between them

but
IMO nothing will stop 2 guilds who are already allys to help one an other on those maps if they are matched to be in the 5 guilds group you'll be in
 

Deleted member 109369

got this on french server
- Un système d'alliance sera-t-il inclus aux champs de bataille ?
Pas pour le moment, mais une réflexion sera portée sur ce sujet.
translated means :
can a system of allys be included in GBG ?
not for now but devs will be discussing it between them

but
IMO nothing will stop 2 guilds who are already allys to help one an other on those maps if they are matched to be in the 5 guilds group you'll be in

yes its part of the answers on the announcement page. It's definitely been raised . And I'll add your comment to it as well.

Will it be possible to play new style with allies or it is going to be very individual play style?
Guilds can agree to have a non-attack treaty when they end up together in a battleground.
For now, no explicit alliance system is part of this concept.
 
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