Why are coins and supplies a reward for gbg fights on the new map? Its just extra clicks for basically nothing. Its annoying enough that if you have a 2 wave battle, you click Attack, auto, auto ok ok attack, auto auto ok ok (Having to move locations multiple times amongst the lag of the game), just to do one attack each repeated 5 clicks and since we still don't have preset armies even longer when we have to swap out for full health units.
Anyone else noticing a lot more six Negotiation options? I was recycling before on six's due to all zones around us requiring six, but each time they all still required six. Seen others complain in game so was just wondering if its bad luck to a lot of people.
Also map seems heavily reliant on you watching middle every four hours, if you are in middle with another strong guild its a lot easier on this map to just be stuck in middle for days, as the outer borders require you to gain hundreds of attrition to get anywhere whereas the middle is all 0 att gain zones. So much worse then the previous map where we'd start sometimes with 2 build slots next to HQ, now you can be surrounded with 0 build slots.
I do like you can see zone names now with a single click (Actually amazed its a single click) but of course to set it back is another click, instead of just showing both and having the option just add the names?
Matchmaking is still terrible, still fighting the same guilds day in day out since GBG released. Why? Why not make it server based so things can really be shaken up? Quite tired of seeing like single person guilds get to 1k diamond rank and basically do nothing for an entire round, just a matter of time for strong guilds to all be placed in matches where they take the map and no one else is taking anything, as if they were all in bronze league. Matchmaking for GBG continues to be utterly terrible.
Why also with the new building? Now both will take twice as long to build up, was this just to slow down people capping out their Hall of fames? Will take ages for new players to max out either building now. Months and months for a single one. The garden chain is still terrible, why put a 2x3 giving 5% bonus when a 1x1 gives 4% and can go anywhere? But hey, at least the Elephant gives atk boost so there is that.
Feedback so far, honestly the worst part is the HQ's I see surrounded by 0 build slot zones, they can be held back to their HQ so extremely easily this gbg map compared to the other one with no chance of pushing out. I feel for the weaker guilds.