dominus belli
Private
At the time of writing this Post, Guild Battleground is on 2nd Day of 2nd Round.
I realise that only very few guilds out of 100s will participate fight/negotiate, already guilds dropping the game out like dead flies.
I question Inno Games, what is the Goal/Purpose of Guild Battleground ?
If it is just another platform like GVG where a few rules everything, then it is my opinion that Guild Battleground project is a failure as it does not facilitate a gaming where all guilds are actually having fun and involved.
Can Guild Battleground go back to drawing board, tweak the game to make all guild will be involved ?
example:
lower attrition to 1 per 10 fight/negotiations for players with low att/def (player high bonus = higher/quicker) - this will enable all players can afford to play more/longer.
Lower the goods, more guilds then can afford to stay/participate.
Current setup of Guild Battleground favours the biggest/wealthiest guilds hence very very few will play it.
I realise that only very few guilds out of 100s will participate fight/negotiate, already guilds dropping the game out like dead flies.
I question Inno Games, what is the Goal/Purpose of Guild Battleground ?
If it is just another platform like GVG where a few rules everything, then it is my opinion that Guild Battleground project is a failure as it does not facilitate a gaming where all guilds are actually having fun and involved.
Can Guild Battleground go back to drawing board, tweak the game to make all guild will be involved ?
example:
lower attrition to 1 per 10 fight/negotiations for players with low att/def (player high bonus = higher/quicker) - this will enable all players can afford to play more/longer.
Lower the goods, more guilds then can afford to stay/participate.
Current setup of Guild Battleground favours the biggest/wealthiest guilds hence very very few will play it.
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