DeletedUser2029
Proposal:
enable guild alliances by expanding "friend" function
Have you Checked the Ideas section for the same idea posted by someone else? Is this idea similar to one that has been previously suggested?
nothing similar
Reason:
top ranked guilds usually have sister guilds and I want some additional options to make cooperation between those guilds a little easier and more fruitful.
Details:
- add the option for guild founders/leaders to propose alliance with another guild (this is only a diplomatic move of the representative of one guild towards another guild, the right to chose weather or not to be allies with another guild is a matter of guild democracy)
- number of allied guilds should be limited to 2 (160 people max.)
- if the proposition for alliance is accepted, all members of your sister guild are being automatically placed on your "friends" list
- you can't attack your friends
- you can polish/motivate your friends
- "guild only" trade offers of your sister guild become visible on your market (their "guild only" offers exclusively), but to accept those offers, you have to pay a forge point (these offers are being filtered as "neighborhood" offers)
Visual Aids:
sorry, none
Balance:
except for the market part of the idea, all this can be done "by hand", but adding friends one by one at the moment means at least 8 clicks per player and who's got the time to do that?
Abuse Prevention:
the main abuse is that you can get up to 160 new people to polish/motivate or 3200 extra coins per day and I have no idea how to fix this.
Summary:
What's the point of having "friends" in this game (if you can't scam innocent bystanders for 200 diamonds)?
enable guild alliances by expanding "friend" function
Have you Checked the Ideas section for the same idea posted by someone else? Is this idea similar to one that has been previously suggested?
nothing similar
Reason:
top ranked guilds usually have sister guilds and I want some additional options to make cooperation between those guilds a little easier and more fruitful.
Details:
- add the option for guild founders/leaders to propose alliance with another guild (this is only a diplomatic move of the representative of one guild towards another guild, the right to chose weather or not to be allies with another guild is a matter of guild democracy)
- number of allied guilds should be limited to 2 (160 people max.)
- if the proposition for alliance is accepted, all members of your sister guild are being automatically placed on your "friends" list
- you can't attack your friends
- you can polish/motivate your friends
- "guild only" trade offers of your sister guild become visible on your market (their "guild only" offers exclusively), but to accept those offers, you have to pay a forge point (these offers are being filtered as "neighborhood" offers)
Visual Aids:
sorry, none
Balance:
except for the market part of the idea, all this can be done "by hand", but adding friends one by one at the moment means at least 8 clicks per player and who's got the time to do that?
Abuse Prevention:
the main abuse is that you can get up to 160 new people to polish/motivate or 3200 extra coins per day and I have no idea how to fix this.
Summary:
What's the point of having "friends" in this game (if you can't scam innocent bystanders for 200 diamonds)?