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GBG.

Forwandert

General
All fights in gbg are currently are NPC already. You're not fighting against guild troops it's just a colour change on a sector.

Not sure what the rest would achieve as it would be the guild with the highest activity in gbg winning which is the current situation anyway. You've kinda described current gbg just slightly worded differently or minor changes to graphics to appear different and with the same outcome.
 

Alibabe

Private
All fights in gbg are currently are NPC already. You're not fighting against guild troops it's just a colour change on a sector.

Not sure what the rest would achieve as it would be the guild with the highest activity in gbg winning which is the current situation anyway. You've kinda described current gbg just slightly worded differently or minor changes to graphics to appear different and with the same outcome.
Not the same as we have currently, some similiarities but definitely not the same. For example, at the moment if you want to win the middle sectors, you have to win a pathway of sectors to reach the middle to fight and win these middle sectors. What I am suggesting is that as a sector opens everyone can fight it no matter where on the board they are located. Nobody will own sectors, you will not need to win sectors next to each other to build a 'path' to the next sector you want tofight/ win. Each sector opens every 4 hours and everyone can fight all sectors no matter where on the board they or the sector is located. Winning will solely be counted on the number of fights combined with maybe VP points. All guilds have the same chance of winning. 1 guild will not be able to fight and win every available sector every 4 hours as people will run out of attrition. Every sector to have 20% attrition and so forth.
 

Agent327

Legend
Not the same as we have currently, some similiarities but definitely not the same. For example, at the moment if you want to win the middle sectors, you have to win a pathway of sectors to reach the middle to fight and win these middle sectors. What I am suggesting is that as a sector opens everyone can fight it no matter where on the board they are located. Nobody will own sectors, you will not need to win sectors next to each other to build a 'path' to the next sector you want tofight/ win. Each sector opens every 4 hours and everyone can fight all sectors no matter where on the board they or the sector is located. Winning will solely be counted on the number of fights combined with maybe VP points. All guilds have the same chance of winning. 1 guild will not be able to fight and win every available sector every 4 hours as people will run out of attrition. Every sector to have 20% attrition and so forth.

So the same Guild can win all the time.
 

Arabanoo

Private
How can Inno be the big loser when those Guilds that take all sectors in the first hour can only do so by spending diamonds?



Judging by everything around that will just be similar to GE lvl 5 or QI where you are supposed to defend, but where you actually are still attacking with the bonus of your defending army.



They are called Guilds not leagues and nobody needs to justify their actions to any other Guild. You keep calling it bullying but actually it is making the most of the situation. More fights means more rewards. Who are you to disallow that?
When the best someone can do is get picky with terminology you know you are on a winner. The actions of the top guilds meet the definition of bullying, so carry on all you want. These guilds can kid themselves that they are run by nice people who simply make the best of a situation at others' expense. At this very moment in GBG in my world the two top guilds have dominated the world, no one can move. They use their combined numbers to fill sectors within seconds (not minutes (don't mention bots)) and they take it in turns so none of the four other guilds get a look in. I have messaged them and they will not relent. My point is the rest of us need the rewards we get when fighting, particularly fragments, these two guilds have taken it upon themselves to dictate to the rest of us if they will allow us to at least engage in a few sectors. They have chosen not to. Gives one a sense of living under a fascist dictatorship. It is a game ffs, why is it so important that these guilds dominate to the extent that the fun is removed? When did these people lose their humanity or sense of fun? In real life justifications of bullying carry little weight so why is it allowed in a game?
 

Agent327

Legend
When the best someone can do is get picky with terminology you know you are on a winner. The actions of the top guilds meet the definition of bullying, so carry on all you want. These guilds can kid themselves that they are run by nice people who simply make the best of a situation at others' expense. At this very moment in GBG in my world the two top guilds have dominated the world, no one can move. They use their combined numbers to fill sectors within seconds (not minutes (don't mention bots)) and they take it in turns so none of the four other guilds get a look in. I have messaged them and they will not relent. My point is the rest of us need the rewards we get when fighting, particularly fragments, these two guilds have taken it upon themselves to dictate to the rest of us if they will allow us to at least engage in a few sectors. They have chosen not to. Gives one a sense of living under a fascist dictatorship. It is a game ffs, why is it so important that these guilds dominate to the extent that the fun is removed? When did these people lose their humanity or sense of fun? In real life justifications of bullying carry little weight so why is it allowed in a game?

Only reason you call it bullying is because you are losing. They will call it strategy. You may need the rewards, but that does not mean you are entitled to them. It is a Battleground, not a slumber party. Nothing in the rules that say you should share. When you lose at Monopoly does that mean the person wining is bullying you? Should they let you keep something just to keep you happy? Do you call that person a fascist dictator? Yes it is a game and in a game you can lose. Happens in real life as wel. If Armand Duplantis shows up for a polevault competition you know who will win. Does that make him a bully? Should he deliberately start missing jumps so others would feel better. They can probably use first place money. Should he hand it to them because of that? He has plenty.

What it comes down to is that you are just a bad loser. If you can not deal with losing you should not be playing.
 

Xeon of Camelot

Brigadier-General
What it comes down to is that you are just a bad loser. If you can not deal with losing you should not be playing.
You just don't get it, do you?
Even you know that most Diamond League guilds are left on the beach, locked out unable to play.
Not only does that mean the map dominators pick up all the rewards; but it's also the main reason why players quit GbG and you think it doesn't need fixing.
I have no wish to be impolite or disrespectful to you Agent but clearly, you are not always right.
 

Forwandert

General
It's not bullying though, it's a miss match. The other Guilds are just playing to their abilities. They'll also be in the guild league so just slowing down on the round could impact them. Inno created the league and extra rewards for winning championships by holding postion and gaining vps so they're playing as Inno intended.

It's a complete diversion of what's causing the issues onto the other guild. Innos lack of direction/ability to improve the leagues and matching is causing the issue. At no point since release have they done a single update to make it easier in the smaller guilds to play. Not a single implementation of anything. Infact they made it harder with good costs etc.
 

Xeon of Camelot

Brigadier-General
Some people like the speed-click way it is and say things like you shouldn't be playing if you can't deal with it, so they quit.
Inno has recently mentioned they are looking into improved matchmaking, I'm willing to give them a last chance.
This is what a guild mate Glorfindel just told me:
Inno's actions have created Bully guilds with overkill rewards and unequal matching but are failing miserably to resolve the issue. Not only is it creating non-engaged guilds but longer-term players to leave.

It would be much better to fix GbG to make it more fun and inclusive; if they don't it's not because enough posters haven't told them.
 
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Agent327

Legend
You just don't get it, do you?
Even you know that most Diamond League guilds are left on the beach, locked out unable to play.
Not only does that mean the map dominators pick up all the rewards; but it's also the main reason why players quit GbG and you think it doesn't need fixing.
I have no wish to be impolite or disrespectful to you Agent but clearly, you are not always right.

Could not find a new game yet?

Just because they dominate the map it does not make them bullies. They use the opportunity given to them to the most. Are Guilds bullies if they start using traps? That will reduce the rewards you can get as well. If you start calling them fascist dictators there is something seriously wrong with you and it will be better for you if you stop playing.

Inno has recently mentioned they are looking into improved matchmaking, I'm willing to give them a last chance before completely quitting.

You just got to love how you keep changing opinions. In the end you will only be disappointed.
 

Xeon of Camelot

Brigadier-General
Not yet Agent, waiting for a special offer on D---lo 4, I have enough here to do in the meantime.
My basic message has been consistent, fix it or let a lot of players leave.
 

Agent327

Legend
My basic message has been consistent, fix it or let a lot of players leave.

You have no idea if a lot of players will leave. That's just a stupid argument abused by many that think they can force Inno to do what they want by using it. Apart from that your basic message has been more than just fix it. You have been strongly defending suggestions on how to fix it , just ending up admitting that the suggested was not the way to do it. Reason for you to move on to the next suggestion where the same would happen. There is a distinct pattern here.
 

Xeon of Camelot

Brigadier-General
Sorry Agent you have lost the argument, let me remind you where you went wrong:
You just don't get it, do you?
Even you know that most Diamond League guilds are left on the beach, locked out unable to play.
Not only does that mean the map dominators pick up all the rewards; but it's also the main reason why players quit GbG and you think it doesn't need fixing.
I have no wish to be impolite or disrespectful to you Agent but clearly, you are not always right.

Have a nice day. :)
 

Agent327

Legend
Sorry Agent you have lost the argument, let me remind you where you went wrong:


Have a nice day. :)

I went wrong and to prove that you quote yourself.

Makes sense.

It doesn't need fixing cause it isn't broke. It can do with some changes, but not the ones you support.
 

Xeon of Camelot

Brigadier-General
QUOTE Inno Matchmaking

Comment:
The current matchmaking system often leads to a mismatch in Guild opponents' power. As a result, some Guilds may not ever encounter a stronger opponent, leading to an easier Championship victory. At the same time, weaker Guilds often get matched with much stronger ones, leading to frustration due to power imbalance and difficulties in achieving a satisfying experience.

Answer: We're investigating the matchmaking mechanic and possible changes for the upcoming update. In particular, we are analyzing the amount of League Points gained and lost, as well as as the number of Guilds competing on a given GBG, to see how this mechanic can be improved for better matchmaking.

A potential change would be adjusting the number of League Points required to place in top Leagues, Diamond specifically. By decreasing the number of "buffer" points in between Leagues we could make the Diamond League more competitive, thus ensuring more Guilds are available for matches in lower Leagues. This way, we aim to make the feature more gratifying for players who experience the competition as too challenging.

However, the complete elimination of the competition is not our goal. We still aim for the Guild Battleground to remain a highly competitive feature. So even in an adjusted matchmaking system, your Guild could get matched to a stronger Guild. Our desire as game developers is to push players to grow, improve their stats, find more Guildmates to play with and improve their GBG results this way.

Guided by this logic, we're investigating the possibilities of making the competition more gratifying for top Guilds. One way to go about it is introducing a special mode for Diamond League Guilds where the most formidable opponents could put all their strength into securing a spot in the rankings while remaining in the Diamond League. But more on that when the update comes!

Finally, to address the general repetitiveness in matchmaking, we are looking to introduce an avoidance mechanic that would avoid matching the same Guilds to each other too often. It is important to note that avoidance doesn't equal elimination, so it will still be possible to get matched to the same opponent, especially on smaller worlds, which brings us to the next point.

Looks like a fix to me, I rest my case Agent.
My suggestion is for the future on another thread. Try not to get confused with this thread.
Take a break, enjoy your life...must be tiring for you my friend.
 
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Shad23

Emperor
to fix something you must change it so only one here who says case is not rested is you Agent now go rest i think your out of good arguments
 
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