Agent327
Legend
Why not go back to GvG tactics only moving up 1 sector so it lets the smaller guilds play, I loose interest in this, bring back GvG.
Sure. Will start working on it right away.
Why not go back to GvG tactics only moving up 1 sector so it lets the smaller guilds play, I loose interest in this, bring back GvG.
The big loser is Inno as players simply cease to engage and stop playing the broader game.
This is a topic which has been around ever since GBG went live, Inno tried to limit it to a certain extent but it has not really worked to the extent they wanted it to, but do not despair, there is something in the wind, you will have noticed both Attack and Defensive boosts for GBG Defending Army, while this isn't currently in use and no mention has been made of when or how these boosts will be used and INNO has remained mute as to the mechanics of their use they obviously have plans for introducing major changes to GBG at some point
In our current round of GBG, we have been locked in and contacted the responsible league who simply just keep justifying their actions. I am not even sure some leagues even understand the impact of their actions.
The whole point of the game is to increase revenue. Anything affecting that is not going to happen.
I used to have a really nice city with a variety of all the various buildings over the years, every login was a little walk down memory lane and every building different.It's not really short term, it's lasted over a decade and still fairly active, which isnt that bad in terms of online/app game and they'll keep it running for as long as people are spending and it's got revenue higher than costs which FOE must be ahead on by a decent chunk.
They have games where a server stops after 3/6 months and you need to start all over again (used to be 12/24 months). At least here it's constant even if you feel the need to replace everything every 2 months.
Recent Inno power creep for short-term income gain is making much of FOE's content obsolete.
My preference would be to introduce features to make GbG more fun and playable for all sizes of guilds, but Agent will tell you it won't happen because all Inno wants is for players to spend diamonds. This approach will only stop people from playing GbG so people like Agent need to think again.
looks like they have decided to get as much as they can for the short-term only; the best devs are working on newer games
Nothing recent about it. It has been like that for a long time.
1. Power creep or event buildings with huge statistics have only been in the game since GE V so I would say recent.
3. Devs can be moved onto special projects within all of Inno's games. I would not name any here even if I know one.
Agent, Go ahead and explain what Ariana said and please get off my back!It's only this recent abomination that makes for rows of same buildings and replacing everything every 2 months.
It has happened before just the scale now is larger and it seems to have become a continue process. Colossus, A Asylum, Eagle Mountain, and so on in the past were power creeps. The Terracotas + lavender lanes made the winter train and that roman horse race thing completely obsolete. After that pirate hideouts and just after that windmills both with strong lanes followed at the end with the panda shrine. That fall event thing with those small fields not requiring roads for red attack and defense was huge when it came out.1. Power creep or event buildings with huge statistics have only been in the game since GE V so I would say recent.
Agent, Go ahead and explain what Ariana said and please get off my back!
I agree except for GvG that I never cared about.it's still a good game, worth fixing GbG; especially since the loss of GvG.