Karen the Scary
Private
Great Buildings :
A new GB that boosts Goods productions in any building that is producing goods (Including Terrace Farms, Bazaars, Oasis etc)
a GB that boosts FP productions from SoK's, and event buildings that also produce FP's
Another Attack/Defence GB
a GB that produces Guild Power.. A Wind Turnbine that could be placed in the water maybe ?
a GB that produces Current Era goods, instead of Unrefined
Tavern:
Ability to buy a Motivation in the Tavern
Option to buy the ability, to use extra units on a GE encounter, so for those extra difficult battles in level 4 we could start with maybe 9 or 10 units instead of the basic 8 ?!
Options to buy shortened scouting time on Continent Map
Option to auto complete a difficult event quest
In the Time Boosts.. Have a Productions boost.. So for example.. A 1 day production is shortened., but still counts as 1 day for quests, and still produces the 1 day items
In the Military Boosts.. Have one for Defence of Attacking Armies (We already have attack of attacking, or Defence of Defending, but what about defence of attacking, and attack of defending ? )
Misc:
Points for donating Medals to the Treasury
Ability to buy Forge points with Supplies as well as with Coins
Have personal GE championships so people in a guild by themselves can also have added incentives to complete it.
An additional Market for Treasury Goods, but limited to only those with Leader/Founder rights, or have an additional "Trader rights" button
Something else to spend Arctic Future and above era Treasury Goods. At the moment the only place to use these is to unlock levels on GE, but as there are no maps to use them on, and increasing numbers of Arcs, there are thousands of useless high era goods in treasuries, maybe there could be cheap options to "Fair Trade" these down with the Merchants/Vendors in a "Treasury Market" ?
Allow medals to be used to temporarily block a Landing zone on GvG map, or to increase the number of DA's that can be placed, or the number of units in those DA's
Monastery Upgrade to high era's ?
Have an alternative to Watchfires/Ritual Flames.. But that boost city attack instead of city defence
We have some event buildings (i.e. Speakers Corner) that boosts the Attack of Attacking units.. How about something that increases the Defence of Attacking units ?
Some totals on the Great Building Contribution list.. E.g. How many are invested, and in how many GB's, and the total of the rewards due
An extra button on the Army Management to show Special Units… e.g. only rogues
A 'Use 100' FP button in GB contribution.. But that could be disabled for lower players who don't want to take the risk of clicking the wrong button
At the moment we can load up the FP bar from Inventory with no more than 100 FP's, could this be increased significantly ? This would help people compete with those using Android who can add FP's at a much faster rate.
Arctic Harbour
I have not used the Arctic Harbour once since progressing into Oceanic , Simply because I didn't need to. I had produced enough Promethium while still in Arctic Future, because I was producing the required goods In that era.. because of course my GB's were prodicing the relevant unrefined goods too.
SO…..
In the next era after Oceanic, The Arctic harbour needs to have an upgrade to use newer goods. But… as long as it retains the same crew members with their existing experience levels. The same should apply to the Oceanic Terminal to avoid that also becoming a useless building that cannot be removed. (I'm assuming/hoping that there is already a future plan along these line for this building)
Maybe allow the option to trade Promethium and Orichalcum in the market, but you could limit their trading between "special goods" only ??
How about allowing surplus stocks of Promethium to also be used to buy increased experience levels on the Crew ? (And the same with the Orichalcum for the Oceanic Terminal Crew)
A new GB that boosts Goods productions in any building that is producing goods (Including Terrace Farms, Bazaars, Oasis etc)
a GB that boosts FP productions from SoK's, and event buildings that also produce FP's
Another Attack/Defence GB
a GB that produces Guild Power.. A Wind Turnbine that could be placed in the water maybe ?
a GB that produces Current Era goods, instead of Unrefined
Tavern:
Ability to buy a Motivation in the Tavern
Option to buy the ability, to use extra units on a GE encounter, so for those extra difficult battles in level 4 we could start with maybe 9 or 10 units instead of the basic 8 ?!
Options to buy shortened scouting time on Continent Map
Option to auto complete a difficult event quest
In the Time Boosts.. Have a Productions boost.. So for example.. A 1 day production is shortened., but still counts as 1 day for quests, and still produces the 1 day items
In the Military Boosts.. Have one for Defence of Attacking Armies (We already have attack of attacking, or Defence of Defending, but what about defence of attacking, and attack of defending ? )
Misc:
Points for donating Medals to the Treasury
Ability to buy Forge points with Supplies as well as with Coins
Have personal GE championships so people in a guild by themselves can also have added incentives to complete it.
An additional Market for Treasury Goods, but limited to only those with Leader/Founder rights, or have an additional "Trader rights" button
Something else to spend Arctic Future and above era Treasury Goods. At the moment the only place to use these is to unlock levels on GE, but as there are no maps to use them on, and increasing numbers of Arcs, there are thousands of useless high era goods in treasuries, maybe there could be cheap options to "Fair Trade" these down with the Merchants/Vendors in a "Treasury Market" ?
Allow medals to be used to temporarily block a Landing zone on GvG map, or to increase the number of DA's that can be placed, or the number of units in those DA's
Monastery Upgrade to high era's ?
Have an alternative to Watchfires/Ritual Flames.. But that boost city attack instead of city defence
We have some event buildings (i.e. Speakers Corner) that boosts the Attack of Attacking units.. How about something that increases the Defence of Attacking units ?
Some totals on the Great Building Contribution list.. E.g. How many are invested, and in how many GB's, and the total of the rewards due
An extra button on the Army Management to show Special Units… e.g. only rogues
A 'Use 100' FP button in GB contribution.. But that could be disabled for lower players who don't want to take the risk of clicking the wrong button
At the moment we can load up the FP bar from Inventory with no more than 100 FP's, could this be increased significantly ? This would help people compete with those using Android who can add FP's at a much faster rate.
Arctic Harbour
I have not used the Arctic Harbour once since progressing into Oceanic , Simply because I didn't need to. I had produced enough Promethium while still in Arctic Future, because I was producing the required goods In that era.. because of course my GB's were prodicing the relevant unrefined goods too.
SO…..
In the next era after Oceanic, The Arctic harbour needs to have an upgrade to use newer goods. But… as long as it retains the same crew members with their existing experience levels. The same should apply to the Oceanic Terminal to avoid that also becoming a useless building that cannot be removed. (I'm assuming/hoping that there is already a future plan along these line for this building)
Maybe allow the option to trade Promethium and Orichalcum in the market, but you could limit their trading between "special goods" only ??
How about allowing surplus stocks of Promethium to also be used to buy increased experience levels on the Crew ? (And the same with the Orichalcum for the Oceanic Terminal Crew)