DeletedUser97579
Proposal:
A system to store Forge Points for future use.
Have you Checked the Ideas section for the same idea posted by someone else? Is this idea similar to one that has been previously suggested?
Checked through them - can't see something similar
Reason:
There could be times when you have forge points built up but nothing to spend them on. For example:
Details:
I can understand the reasons behind keeping the cap at 10 points - to maintain a mix of active players. This wouldn't affect it as you would still need to be an active player to take advantage of the opportunity.
Perhaps a "convert 5 or 10 points into a package button" that then makes that appear in the inventory?
Balance:
No real issues.
Abuse Prevention:
It isn't providing you with any more FPs than you can normally earn - merely a choice as to when you want to return them to the game so that you can spend them.
A system to store Forge Points for future use.
Have you Checked the Ideas section for the same idea posted by someone else? Is this idea similar to one that has been previously suggested?
Checked through them - can't see something similar
Reason:
There could be times when you have forge points built up but nothing to spend them on. For example:
- if you have nothing left to research (don't have the resources to unlock previous ones)
- if nobody in your guild/neighbourhood/friends have any GBs to add to
- if there are no trades to use the FPs on
Details:
I can understand the reasons behind keeping the cap at 10 points - to maintain a mix of active players. This wouldn't affect it as you would still need to be an active player to take advantage of the opportunity.
Perhaps a "convert 5 or 10 points into a package button" that then makes that appear in the inventory?
Balance:
No real issues.
Abuse Prevention:
It isn't providing you with any more FPs than you can normally earn - merely a choice as to when you want to return them to the game so that you can spend them.