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Forwarded: Fixing a lot of GvG issues with a single solution.

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DeletedUser1081

I think I recall one of the developers or community managers stating outright that this is the reason for the steadily increasing siege costs, and that when sieges get too expensive for a given guild in one era/province, one should move on to another era/province. Can someone point me to where that was stated officially, please and thank you very much indeed? (I've already tried the search gizmo but it's become just too too useless.)

I remember seeing that somewhere but I can't remember where it was. Personally I don't agree with it anyway, it pushes larger guilds into lower maps giving smaller guilds far less chance to advance, also, I doubt very much that any one guild would be able to take over an entire map if the siege costs were the same ...

Thanks for confirming that a statement like that was made officially. I'm not presenting it as an argument or asking who agrees with it, though. I'm asking where it was that someone officially stated that when siege costs get high one should move to another map. I put the question in this thread because it seems very close to the idea under discussion so I hoped someone here would remember where that statement appeared.

Was it in that little youtube thing about GvG, maybe?
 

DeletedUser13082

Thanks for confirming that a statement like that was made officially. I'm not presenting it as an argument or asking who agrees with it, though. I'm asking where it was that someone officially stated that when siege costs get high one should move to another map. I put the question in this thread because it seems very close to the idea under discussion so I hoped someone here would remember where that statement appeared.

Was it in that little youtube thing about GvG, maybe?

I think something was mentioned about it in the video but I think Remorce may have said it in the changelog of GvG, or maybe one after, pretty sure it was in a changelog though. Problem being, scouring through changelogs is a looooong task lol.
 

DeletedUser1081

I'll put the question in the Q&A section, in hopes that someone who remembers more exactly will see it.
 

DeletedUser579

The present system is not that far wrong and could be tweaked to make Ghost/Demolition guilds difficult to operate as they do now. What is wrong with increasing the size of the early sieges and just increasing at a less steep rate on further ones ?
 

DeletedUser2989

Marking this thread as forwarded due to the GvG feedback thread including "Fixed siege costs" as part of the feedback (given the core of this idea is to have the same costs for all based on sector power).
 
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