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Event Fellowship Event 2024: Feedback Thread

Forwandert

General
Looks like if you want the allies you have no choice but to do rivals for this one. Only 600 frags in the prize line. The rest not showing anywhere.

Same old, no info, no explanation of what you need to do to recieve a full ally in the knowledgebase. Fully relying on reading beta to have any clue what's happening with the event. For players that don't read beta, don't notice or do Rivals they'll just be left with 600 frags and no idea why.

Is someone charging inno by the letter to write the knowledgebase? Maybe include all relevant info. New mechanic and nobody thought it relevant to explain how to get it?
 
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Troyius

Private
TBH I cannot believe how dull it is. It's actually turning me off FOE altogether. I only joined a couple months ago so I have never played the St. Patrick's Event. All the instructions are geared towards knowing that event so some of the most basic instructions are missing of you've never played it. I set up a banquet/town or whatever almost 48 hours ago and a carriage runs across the screen. That's it. No indication of any kind of goal or how to "finish" the banquet and move on. I don't see the enjoyment or strategy associated with watching an animated carriage trod back and forth on my screen.
 

Paladiac the Pure

Major-General
TBH I cannot believe how dull it is. It's actually turning me off FOE altogether. I only joined a couple months ago so I have never played the St. Patrick's Event. All the instructions are geared towards knowing that event so some of the most basic instructions are missing of you've never played it. I set up a banquet/town or whatever almost 48 hours ago and a carriage runs across the screen. That's it. No indication of any kind of goal or how to "finish" the banquet and move on. I don't see the enjoyment or strategy associated with watching an animated carriage trod back and forth on my screen.
And yet, there are a number of people who pay real world money to purchase diamonds so they can do this! :)
Maybe part of your problem, is you have the game muted, as there are a multitude of enjoyable sounds, bells, bumps and whatnot to help keep players amused.
 

ggbuild

Corporal
I find this event a nice change so many people are saying the game is to busy this event is a very easy event sort of setup the factories then go back to playing foe.

i think of this event as a rest event still something todo but not to demanding on time.
 

Forwandert

General
The initial set up of the 1st few factories is busy, then it's not so busy.

It can be a few hours between having enough Qs and completing the level if it's a busy time of day as I can't start another one and go through that setting up.

Then you need to check regularly for upgrading so it's affecting various parts of the day. There's way more time constraints on this one than summer or the candy crush ones. Even on those crush ones you have several hours before you need to complete an action or look at it and can stack the tickets and take practically a day off. To maximize on this one you need to keep checking.

Always seems to be near the end you're about to get it to the correct level as you need to sleep so lose 6/7 hours on the important final levellings or stay up to complete.
 
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Forwandert

General
I think I'm just repeating myself since the very 1st time St Patrick's had this gameplay, but I genuinely hate this monotonous mechanic. So I've decided just to play for a few Escutcheons, which is a much slower pace, I can now take days doing each board.

It does mean I stand no chance of getting the main building and no chance of completing the Alexander as I wont get far enough into the prize line so as a bonus (genuine positive) also means there's no point even attempting rivals for the remaining fragments.

Now reading beta it's clear they've turned allies into some multi level cash cow instead of frags you can use to increase levels steadily. I'm more than fine to ignore them. The mechanics not the one I was expecting. Certainly don't need anymore frags stacking up on the never never. The amount of frags inno have provided on one off situations now and never returned to is shocking.

Now with those decisions and my game plan for the event in place I hardly need to look at it. It's also saved me buying the gold pass as I won't be anywhere near a full event building and nowhere near any sort of decent amount of prizes worth collecting. Less time needed, no time limited issues. saved cash. All round much better.
 

Forwandert

General
Highlighting these as main key prizes for the rivals is hilarious. Is it aimed at new players only this one? Guess they forgot we already had events this year that gave multiple of all these.

Screenshot_20241008_082145_Forge of Empires.jpg
 

King Dael

Warrant Officer
Don't do it for the milestones, do it for all the extra gemstones and boosts you get along the way.
 

King Dael

Warrant Officer
All the tasks referred to, are the event town tasks. (Upgrade productions to level X, hire X-level managers, complete X amount of products... those kind of tasks)
 

suethegreat

Captain
Lol at Rivals..reasons to not bother...at advanced ages few if any have goods buildings yet a quest to produce a 4 hr goods prod given to build the plant takes 15hrs unless a small boost....Rivals is 2 days including some sleep to 'win' things you dont want (as female why a male av?? not transgender yet) Call the event 'The disincentive event to cull established 'players'...' achieved here.
 

Forwandert

General
Lol at Rivals..reasons to not bother...at advanced ages few if any have goods buildings yet a quest to produce a 4 hr goods prod given to build the plant takes 15hrs unless a small boost....Rivals is 2 days including some sleep to 'win' things you dont want (as female why a male av?? not transgender yet) Call the event 'The disincentive event to cull established 'players'...' achieved here.

As previously mentioned (Somewhere on the forum), you can use any era goods building, so bronze era takes 30 mins to build. Then those finish goods production buffs that are hardly any use in later eras make it quite a quick quest. (You can also build the bronze good building with 20 diamonds if you're in a rush).
 

Agent327

Legend
Lol at Rivals..reasons to not bother...at advanced ages few if any have goods buildings yet a quest to produce a 4 hr goods prod given to build the plant takes 15hrs unless a small boost....Rivals is 2 days including some sleep to 'win' things you dont want (as female why a male av?? not transgender yet) Call the event 'The disincentive event to cull established 'players'...' achieved here.

You can use bronze age buildings. Build time 30 mins.
 

Troyius

Private
I think I'm just repeating myself since the very 1st time St Patrick's had this gameplay, but I genuinely hate this monotonous mechanic. So I've decided just to play for a few Escutcheons, which is a much slower pace, I can now take days doing each board.

It does mean I stand no chance of getting the main building and no chance of completing the Alexander as I wont get far enough into the prize line so as a bonus (genuine positive) also means there's no point even attempting rivals for the remaining fragments.

Now reading beta it's clear they've turned allies into some multi level cash cow instead of frags you can use to increase levels steadily. I'm more than fine to ignore them. The mechanics not the one I was expecting. Certainly don't need anymore frags stacking up on the never never. The amount of frags inno have provided on one off situations now and never returned to is shocking.

Now with those decisions and my game plan for the event in place I hardly need to look at it. It's also saved me buying the gold pass as I won't be anywhere near a full event building and nowhere near any sort of decent amount of prizes worth collecting. Less time needed, no time limited issues. saved cash. All round much better.
First time player of this event, several days in, it feels like a punishment for something.
 

GADfan

Warrant Officer
TBH I cannot believe how dull it is. It's actually turning me off FOE altogether. I only joined a couple months ago so I have never played the St. Patrick's Event. All the instructions are geared towards knowing that event so some of the most basic instructions are missing of you've never played it. I set up a banquet/town or whatever almost 48 hours ago and a carriage runs across the screen. That's it. No indication of any kind of goal or how to "finish" the banquet and move on. I don't see the enjoyment or strategy associated with watching an animated carriage trod back and forth on my screen.
And yet there are many of us who enjoy this event and the St. Patrick's one.
You're new, it takes time to learn anything on FOE including events, although I take your point about it being poorly explained.

This event mechanic is, IMO, one of the easiest; a few start-up moves to get it up and running and then you can go away and forget it if you wish, popping back in to tweak it as you build up enough to move to the next city.
There is even strategy involved depending on what you want to achieve, it's not earth-shattering excitement but it is a challenge.
Balancing your city and using your currency or boosts wisely takes a bit of thought and the Rivals quests (if you do them) add some extra game management to it, too.

I much prefer this to the god-awful playing card mechanic events.
 

Nidwin

Major
First time player of this event, several days in, it feels like a punishment for something.
I think I'm just repeating myself since the very 1st time St Patrick's had this gameplay, but I genuinely hate this monotonous mechanic. So I've decided just to play for a few Escutcheons, which is a much slower pace, I can now take days doing each board.
The very first St Patrick's event was also the very last event, sharing the same mechanic, I'll ever do. I enjoy those event breaks after having a lot of fun with the few events I actually do during a Year. But a lot of players seem to enjoy this kind of event a lot so it all balances out in the end,
 

Forwandert

General
I much prefer this to the god-awful playing card mechanic events.

As I got used to it, I liked the Halloween cards, The next one not so much, can't even remember what they changed but it wasnt quite as good. The good news is cards have gone for Halloween and they've brought back the old summer wheel type style for Halloween.

They removed it because it was similar too gambling mechancis and apparently now it isn't so it's back.
 
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