klods hans
Tsar
You mean - not finish all of GE in 30 minutes as soon as it opens?Even just having access to GE alone can complete all the various military quests, provided you carefully plan out your GE encounters
You mean - not finish all of GE in 30 minutes as soon as it opens?Even just having access to GE alone can complete all the various military quests, provided you carefully plan out your GE encounters
The sarcasm is strong with this one.You mean - not finish all of GE in 30 minutes as soon as it opens?
Hence why the Barn itself is hot garbage.
Typically you'll be forced to add on roughly 12 road tiles at minimum to it's overall size, pushing it from another wise decent 42 tiles, to a horrible 54 total tiles worth of space.
As it seems we are also relying on dailies for event ingredients it is as others have said a bit off to have to win 2 map sectors by fighting in the daily challenge. Normally one could skip these if it took players beyond their age but when ingredients are at stake........Luckily i had a region in my age reserved for these fights but not many sectors left due to the regularity of sector demands by fighting. At least by negotiation or 'acquire' you can trade for goods above your pay grade or heaven forbid buy with diamonds in higher ages. It is unfair and as a daily is not open to feedback from the beta event.
There is hard evidence, but only for daily challenges. Not in events.Is there hard evidence that when regions are completed no requests appear or scouting requests? For lower age players perhaps without GE the event requires acquiring sectors thus forcing progress. You then have to factor in time to scout before opening a region (Soccer required scouting?) At a low age without pvp or GE at least you can use sectors to defeat units even if cycling surrender after each 4 for example are killed before retaliation. Lower ages also have relentless story quests to win sectors to progress and may lack the experience to resist.
1. Yes, it is tested and proven. Plus it has been long confirmed by the dataminers.Is there hard evidence that when regions are completed no requests appear or scouting requests? For lower age players perhaps without GE the event requires acquiring sectors thus forcing progress. You then have to factor in time to scout before opening a region (Soccer required scouting?) At a low age without pvp or GE at least you can use sectors to defeat units even if cycling surrender after each 4 for example are killed before retaliation. Lower ages also have relentless story quests to win sectors to progress and may lack the experience to resist.
It's not a 'theory', it's plain fact.Today my daily option for event ingredients was acquire 5 sectors on the continent map! 5 !!! As a normal daily i would pass but every apple helps. Having 2 regions open and with numerous trades to get Colonial age goods (im HMA) I succeeded so once the remaining couple of sectors are completed I will check the theory of no more annoying map requests (luckily i wasn't asked to fight!!!!)
Do not blame Inno - I did not spend a single $ or diamond either, and I got the full event. Maybe you just selected the daily a few times that did not have the ingredient prize because the other daily had something else you wanted. Regardless, it definitely was a doable event.
You also cannot rely on Beta notes, just because some changes are often made between Beta and Live. As I did not participate in Beta, I have no clue if Live was exactly the same or not, or if the Ingredient Dailies started sooner or not, or who knows. You can only make assumptions.Just read up on beta. The final prize did rely on gaining a certain amount of ingredients from incidents so not totally in the hands of the player to do by their own work.
- again, back to just making assumptions.
I didn't manage the harvest barn final upgrade which is unusual for me on events. Completed every daily quest for ingredients throughout and collected every incident, left pretty much 50% of the final run short. I did get 8 selection kits though and didn't want the barn building anyway so not really affected by the final barn upgrade.
Just read up on beta. The final prize did rely on gaining a certain amount of ingredients from incidents so not totally in the hands of the player to do by their own work.