Cursedveggie
Legend
That it's designed for diamond spenders to come top of the leagues?*For the designers & NOT the people on this forum:
This event had the same problem the last event had...& the event before it, & the one before that.....
That it's designed for diamond spenders to come top of the leagues?*For the designers & NOT the people on this forum:
This event had the same problem the last event had...& the event before it, & the one before that.....
Excuse me but there was no second time where WW's were...
So is this a joke to players or a mistake, cause noone wants hot garbage like Watchfire upgrade on the last day...
Also why was it necessary to beat a very large army to get more ingredients. Most of the players in this game CANNOT beat a very large army. I have only ever been able to do it one time and I have a substantial amount of attack support.
Lastly, why, when a player reaches a high level of status for the event, that player often gets knocked down by a level or two at the last minute. Twice now I have waited until the very last day of the event to use the stockpile of items gathered to play the event (in this case 12 hours before the event ended) and attaining the professional level only to have it knocked down 6 hours later. That is extremely disheartening and makes playing these events hardly worth the effort. You really need to change this and cease making it very difficult to get to the high levels of events and then knocking those folks down just before the very end. These things make this game much less fun to play. WHY DO YOU KEEP DOING THIS?????????????
*For the designers & NOT the people on this forum:
This event had the same problem the last event had...& the event before it, & the one before that.....
All 3 worlds got lvl 7 building, 2 in amateur league 1 professional. No diamonds spentout of the 7 games i play only 1 was i able to get to level 7 of this fall event without using diamonds! i play every day and all other quests played have always been completed just by finishing the quest. this one was awful! and what's with all the fighting! there was just too much of it during this quest
Long term is hard to say. Do you intend to replace the least efficient buildings as you run out of space and new event buildings come out? Or are you intending to keep everything you place down? Are you looking to have goods come from a range of different sources or just recurring quests + CF?Between the three cottages which ones do people think is more beneficial long term?
If fighting is your main goal it wouldn’t hurt to go for Appleton for the immediate and long term benefit. Especially if you’re playing for free and not intending to be buying attack buildings later on.I am in HMA still and am aiming towards being a fighter, but it seems like having a huge amount of FP's is the best way of going about things as FP is the real currency in the game. so I wanted to have as many flowerly cottages as possible.
Let’s put it this way, how much time would 2 FPs shave off of your next attack GB lvl? Fast lvling happens through having an arc which if you don’t have a high FP income can take a year to reach lvl 80
I have an Arc lvl 3 atm and produce 60-65FP per day, I actively snipe and try to do as many quests/ GE as possible. Its true though that my other attack GB's are lacking being only lvl 3-4 themselves, but my idea is to get Arc to lvl 80 before doing much fighting, just the necessary fighting every now and then. I think in that case the 2 FP's will benefit more than attack % will.
Go for the Appleton. It may be 2fp less but you can get those back by daily plundering your hood with the attck and defence boost. You also get to practice fighting.Between the three cottages which ones do people think is more beneficial long term? I heard a lot of players say that to get the appleton cottage, as it gives attack bonus as well as FP.
I was thinking of going for the flowerly cottage for those 2 additional FP's, is that the wrong way to think about it? I already have 1 flowerly cottage, should I be going for an appleton cottage next?
Nope, you did a poor job of properly balancing your ingredients...Actually you are wrong. From the beggining of this event I went for the rewards not by their desirability but by the amount of the ingredients I had. But I kept getting caramels everywhere. You have no idea the amount of "fragment of such and such" I got! And at the end this is what I am left with!
Well, to be fair, combat IS a main feature of the game, so if people choose to ignore this very major component, then that's their problem.Having the event currency be available in DC's, when there's a tiered reward system for the end of the event, puts certain play styles at a marked disadvantage to others.
If you're a player that never fights, then at least 1/3 of the DC's are unattainable, and the odds of you getting anything better than Trainee for the final is greatly reduced, regardless of how well you do on the actual event itself.
Nope, you did a poor job of properly balancing your ingredients...
I got buried at one point with 4 extra caramels vs. my other ingredients. All I did was to go for the recipe with caramel as an ingredient every time one showed up, until things balanced out.
Then I ended up with chocolate being higher than everything else...
And then in the final hours, I had 2 pumpkins vs. at least 4 of everything else! So I just made sure to not choose any pumpkin recipes until things evened out more.
I managed to finish with only 1 ingredient unused.
Yes I got lucky at the very end, picking up a cinnamon from an incident that I needed, which allowed me to use it + 2 additional ingredients, but still, even if I hadn't lucked into that one, I would have ended with 3 unused ingredients, which is still very acceptable results. (Oh, and 0 diamonds spent of course.)
Well, to be fair, combat IS a main feature of the game, so if people choose to ignore this very major component, then that's their problem.
Nothing unfair about it. If a player chooses to ignore a key feature, then they really should not be able to do as well as a player who instead manages to balance their city to both fight + negotiate.
I'd actually consider it massively unfair if pure farmers could get just as far (or farther!) without spending any diamonds vs. a nicely balanced fighter/farmer hybrid, or even a heavy fighter. (since this game is weighted more towards fighting vs/ farming)
There's always a non-combat path through the event.
I completed all quests with the lvl7 building in my diamond farm with absolute minimal fighting, it was more than possible for anyone to doCombat is a feature of the game, but it's not a "main feature". The game has actually been set up so that farmers aren't at a disadvantage, except for this most recent event. There's always a non-combat path through the event.
And the scoring may be weighted towards fighting, but the game itself isn't at all. I play a completely combat-free game, and have a very satisfactory experience constantly, as well as a solid standing on the worlds I play.
This is a sandbox, building game, that happens to have a combat element that you can choose to participate in, or not, without any serious side effects normally.
If I wanted a combat game, I'd go back to Tribal Wars, or Grepolis. But those aren't the experiences I'm looking for.
I completed all quests with the lvl7 building in my diamond farm with absolute minimal fighting, it was more than possible for anyone to do
No there isn't. There never was till a couple of years ago when they aknowledge camping as a way to play the game, but almost a year later they already dropped this and started to come up again with no alternatives in some events.