DeletedUser103870
The five ingredients and no way to change them was too many. It was a nice idea, but 5 was too many with a largely random supply source. Too often we run into 3 recipes where we can't do any of them for several days. I'd been stuck with a dozen apples and not much else for 4 days when I got the stuff from Quest 75 and got through a table and a half in 10 minutes.
In future events of this type, I think they either need
- less types (say 3 types with 3 recipes);
- a working trader to switch them about (even if trading at a loss);
- able to trade them with other players like normal goods; or
- some method of switching the required recipes (even if you have to pay a few diamonds to switch).
In future events of this type, I think they either need
- less types (say 3 types with 3 recipes);
- a working trader to switch them about (even if trading at a loss);
- able to trade them with other players like normal goods; or
- some method of switching the required recipes (even if you have to pay a few diamonds to switch).