DeletedUser5180
HAHAHA..rep added for that :0
okay folks, here's my entry for this month.
The main objective in this city is to have EVERY Great Building in it without it looking cramped and having them all bunched together.
Havind said that, its still a very self sufficient city producing everything needed, also the 6 Halls of Fame, along with Autonium & Observatory GB's ensure the Guild is well catered for with over 1300 power points plus 100 goods per day being provided.
Hugely inefficient of course (road usage), but I like it. I see a few already, but how about having one of each dec too?
beefy
okay folks, here's my entry for this month.
The main objective in this city is to have EVERY Great Building in it without it looking cramped and having them all bunched together.
Havind said that, its still a very self sufficient city producing everything needed, also the 6 Halls of Fame, along with Autonium & Observatory GB's ensure the Guild is well catered for with over 1300 power points plus 100 goods per day being provided.
Shrines of Galt
Thank u so much for laud and definition, but these roads are at the early middle age and i tried to use them very efficient ,with some accuracy we can see if i delete only a 1*1 road it could be stop working some of my buildings, another things i paid attention a lot to the art aspect of my city and use space with separation parts for residual buildings and production buildings with a mix of colors and decoration and i consider that here is a real city and provide accommodation and happiness for people, however I will think about your suggestion and try to improve it. thanks a lot again to pay attention.
Nice looking city you got there too overtype. All the GBs fitted together - sweet
Overtype - I really like, nice efficient pretty city, rare to see pretty and efficent.
on the subject of roads, i think there should be a grey 1x1 to match the 2x2 available
Don't worry about that, my peoples are not humans and immunized to any disease(just hope the bees don't bother them).
I agree that oasis is in perfect spotNice one ilspinova. I like the way the Oasis is central - a focal point for your citizens to come to and chill out (just hope the bees don't bother them).