DeletedUser3707
Give an Era two tech trees instead of one. When one tech tree is chosen, the other one is locked.
I love the environmental utopia of the latest Era. But why not allow players to choose a dystopia polluted Era? There would be new art for all the buildings.
It also doesn’t have to be a simple texture change. Goods/Supply building could me likely to cause Unhappiness (pollution), Military more potent, etc. The different split eras have a different feel in design, and strategy.
This doesn’t have to be applied for all Eras, just one or two.
Results:
Extends development of FoE. Making the game feel fresh and new even if all other development is exhausted.
Incentivises players to create more worlds to experience other tech trees.
Allows players to create the world that they want.
I love the environmental utopia of the latest Era. But why not allow players to choose a dystopia polluted Era? There would be new art for all the buildings.
It also doesn’t have to be a simple texture change. Goods/Supply building could me likely to cause Unhappiness (pollution), Military more potent, etc. The different split eras have a different feel in design, and strategy.
This doesn’t have to be applied for all Eras, just one or two.
Results:
Extends development of FoE. Making the game feel fresh and new even if all other development is exhausted.
Incentivises players to create more worlds to experience other tech trees.
Allows players to create the world that they want.