This topic / issue is still inconclusive.
We must take a step back, go to ground floor and examine the foundation of the structure, instead of arguing about the superstructures.
By foundation I mean "unfair trades" -- what is it, the definition of unfair trades need to be consolidated / refined; the categorization of unfair trades need to be differentiated.
By superstructures I mean overlying layers on top of what may or may not be unfair trades -- the issue such as guild rules and bullies.
I. Are the unfair trades ill-intended? Does the trader think the trades are unfair, or is it only the taker who thinks so? This leads to an issue perhaps discussed more in-depth in another thread (or some other threads) about "what are fair trades" "what should be the fair ratio". And I'm sure many people already agree, the official fair ratio or fair trade definition of "1:1 same age, 1:2 one age apart" (and therefore "skipping an age not allowed") is flawed. Everybody likes taking "down trades" where they spent 100 goods and received 200 the age below. And they are reluctant to give 200 and get 100 regardless of age. In this case, this current thread actually means "Do You Hate Unfair Trades (wherein 'fair' is by official definition)"
II. Who are the potential takers (that the trader has in mind or is targetting)? If the targets are neighbors, the scope of possible trades is limited. Neighbors are generally in the same or similar eras. They are not likely able to take trades that skip many ages. For the taker, the "Show only acceptable offers" button filter those out. (DT tower factor and buying goods with FP factor are excluded from this "study" due to limited resources). -- And that leaves friends and guildies. Who would intentionally entrap a friend? Does not make sense. And they can defriend him. This goes back to Point I, that the dealer deems the trade fair.
III. Further on from and a part of Point II, extracted as a separate part because of its significance and complexity. Unfair trades between guildies. In this part, me the researcher completely agree with those who vote "yes" to "Do You Hate Unfair Trades". In FOE, interactions are more extensive and tacit understanding is more important among guildies than among friends. Guildies are all mutual. Friends are not mutual. Where A is friend with B and is also friend with C, there B and C are not necessarily friends. As a result, however, the friend circle is looser, but wider. By contrast, the guild circle is narrower. It is a smaller and enclosed circle. Speical rules are allowed there. But they do not really want to lose a guildie because of such rules. The guild wants to have it both ways, as does an individual trader. The trader wants to enjoy the benefits of a strong guild as well as the freedom of seeking seemingly unlikely rare and curious encounters. The guild wants the convenience of blindly taking all trades without looking as well as the inclusiveness of having all types of members in all ages. This is more of the guild's dilemma and not the individual trader's fault.
*disclaimer*
This article is intentionally acclivitous (upward-inclining) in terms of wording to make the author sound more sophisticated. But no concrete material (substantial connotation) is guaranteed. The author hereby advises the readers to beware.