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Update Update 1.82

  • Thread starter DeletedUser4727
  • Start date

DeletedUser4727

Hey guys,

This thread is for discussing our upcoming update to version 1.82. You can find the full announcement here.

Enjoy!
 

DeletedUser5180

Not much in this update if the bug fixes have not had an effect on you but surely the bug that beefy mentions (above post) is WELL OVERDUE so c'mon INNO as this is important especially for manual fighting.

Am I correct in assuming we can expect AF part II Soon after summer event ends? Looking forward to the heavy and long range troops it will offer
 

DeletedUser96901

Am I correct in assuming we can expect AF part II Soon after summer event ends? Looking forward to the heavy and long range troops it will offer
you can expect another event after the summer event

and maybe after that event the 2nd part will come
 

DeletedUser97688

There's the Sisi event coming up with a new range of Baroque buildings being launched. And we've got Halloween too...My guess is a week between the casino and the Sisi event, which will last a week itself, then another week before Arctic future, then a few weeks before Halloween, if they don't drop another historical event in between.
 

mrbeef

Lieutenant-General
Not much in this update if the bug fixes have not had an effect on you but surely the bug that beefy mentions (above post) is WELL OVERDUE so c'mon INNO as this is important especially for manual fighting.

It doesn't look like anybody from INNO is actually bothered. Perhaps it's a case of 'Let's just ignore the issue and hopefully it will go away'
 

DeletedUser15986

The lack of the ability for the 1st rogue to attack when transformed into a railgun is very annoying, because it's usually the one targeted first if at all possible and there are usually hovertanks to deal with right off the bat.

It doesn't look like anybody from INNO is actually bothered. Perhaps it's a case of 'Let's just ignore the issue and hopefully it will go away'

apathydemotivator.jpg
 
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