Now for a quick update and later clarity on what it is that I am pointing to and questioning the difficulty.
So update is simple. Catching up was easy to do.
Selection of one of the three final mills is possible. But I'm waiting to see if better suited daily prizes appear, before I earn the mill upgrade.
For the record the FoE Fan Club says this is 11 days in this new world.
Finally thank you all for the support and general interest you all have shown. It's been great to see.
To clarify, it is only one aspect of the quests I am criticising, and that is the way several different quest conspire to force BA players to use the continent map to battle.
Many of you have suggested to go up an age, which is illogical because the overall time spent on the quest itself is a HUGE concern for me. I am very lucky to have had as much time as I have had to look at this new world, so maybe it would have been possible, but only in hindsight. Moving to IA would have seen all the requirement for the quest increase, and therefor be more involved, and time consuming.
So bring on your barrage of comments, but do consider;
What if the game was forcing you to battle the continent map above your means? The alternatives include giving goods above your age to the treasury or researching deep in the quest line to the next era (of which many of you were proposing this by suggesting moving to IA to do PvP battles.)
The quests went by so quickly and easily when they were not forcing battles. These are two polar opposites in difficulty and should have attention drawn to it, because it is a complete and utter change in the way the quest feels and behaves along the experience from a player with limited options;
- in this case some were hard limits, (like with winning 5 battles without loosing). Player who has progressed to the end of the IA can gamble on winning battles with PvP, for a BA player they have to do it on the continent map. If they loose too many battles on the continent map, they will eventually discover a difficulty which is too hard.
- some were time concerns (like how long would it take for a BA player to get 150 IA goods to donate to the Treasury.) So the alternative of battles seemed logical.
How exactly was I supposed to know that I would be waiting for the quests 6 days before the events end?
It is only fair that I point out to the community that some aspects of the quest are disproportionately far more involved for a BA and IA player than they are for players of different eras. When most of you decided to call me a camper on my 2nd day in the world as a BA player it became a little more important that I show you exactly how wrong you are. But my recommendation is, for a player of any age, facing any issues with resource management is defiantly to stay in the era they are in and build themselves up!!!! It's even more important during an event, because each era one goes up, the more difficult it is to fulfil the events quests. Thus taking more time, and increasing the risk of losing out on the good rewards the event offers. The applies to BA players too, as it's totally possible to do the events quicker and easier from BA.