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Discussion in 'General Community Discussions' started by King Jared The III, Dec 8, 2018.
Thats all part of the fun!
Then dont do it. Easy solution
Some people dont seem to understand that it is the way it is, because it was designed to be a puzzle, its designed to make you think, ( if this gives you a headache, dont do it )
Its a game within the game, for some its a challenge, for others too complicated. ( then dont do it )
Its no good complaining about the rocks, or having to build, delete rebuild, work things out redesign the city every 2 or 3 days, thats how it is meant to be played.
I do appreciate that going in and out of the Viking village will re-arrange all your pending incidents. It's one way to have a chance to pick up some that might have been hiding on roads, behind buildings, etc.
I haven't got any incident in my viking village...hm ...
Basically just rehashed code to give something extra to do each day. Not very creative and may not turn out to be the diamond pusher their hoping for but it is in keeping with the game and may evolve into something better as long as they can get enough players to engage with it. Not much chit chat about it on my main world or guild so possibly not being taken up by players with as much vigour as Inno would have liked.
Early days though so plenty of time for it to succeed.
I failed to build a settlement in all 7 of my worlds. A waste of time. Stop the rocks and I will give it another go.
You can not fail with it.
i do 1st 5 quests then abandon setlement then restart 24 hours later gives me a 25 FP income
"i do 1st 5 quests then abandon setlement then restart 24 hours later gives me a 25 FP income"
Yep thats what I will do in an LMA world where a few Fp would make a difference. But most of my worlds generate 100's of Fp a day anyway.
well i prefer geting a 25 FP income every 2 days then the prizes for the quests if i try doing the hole setlement plus i think the emisary for 1 FP ain't worth it compared to a 25 FP regular income
I wonder how long it will be before Inno changes things so that this kinda thing can't be done?
I will do the settlement 17 times in time
gives Yggdrasil (8 FP & 10% attack boost) & 2 runestones (2 FP & 2% attack boost each) and emissary (1 FP)
together 13 FP daily and 14% attack boost
+ 30 FP on 8 days for each settlement (average time: the first are slower than the later ones)
INNO knows about this and will probobly never change it otherwise they would have when it was on beta IMO
they already changed it on beta in the past
originally there was no 24 hour waiting time
you could do the quests. cancel and then start again immediately
well i still prefer getting 25 FP's around every 35 hours
you should optimize it and reduce the time to a little bit more than 29 hours
that was an approximation + i need to sleep some times so said around 35 i know logikly you should be able to do it in less the 35 but hey i sleep sometimes
Possible other settlements I would like to see would be: Sumerians, Phoenicians, Celts, Picts, Minoans, Etruscans, Scythians, Aztecs, Incas, Mayans, Polynesians, Maori, Native American/1st Peoples, Bantu. Almost endless opportunities!
Egyptians are up next...
I also wouldn't say no to a Roman settlement, especially if it revolves around gladiators & chariot games.