Thomas Covenent
Lieutenant-General
Proposal: A new feature that would give players the ability to turn old junk into new & usable items for our cities.
Reason: Most players after even just a few months of playing, end up with inventories full of various buildings & items that will never, ever see use in their cities...
Instead of having 30-40+ pages of junk, there should be a way to turn old trash into new treasures.
Details:
1. a new building is added next to the Friends Tavern called the 'Academy of Arts' or something similar.
When opened, there are 2 new tabs to choose from:
a) Disassemble
b) Crafting Forge
Clicking on the 'Disassemble' tab brings up the inventory menu, but now every item has a new bar underneath it that read "+X", where X denotes the number of 'Components' and item can be recycled into... the more powerful the item in general, the more components it yields.
Once you have some components, then clicking on the 'Crafting Forge' tab bring up a menu of 5 randomly generated items that can now be crafted using a set amount of components. The items that are available to craft will reset every 12hrs, giving players a total of 10 choices to choose from everyday.
The better the crafted item, the more components that will be required to craft/forge it.
Each item takes a specific amount of time to craft, with better items obviously taking much longer times to complete.
Once an item is completed, it can then be collected by simply clicking on the Academy of Arts.
A completed item also generates a number of 'Artifacts'. Once enough artifacts are collected, they will unlock the special 'Historical Archive' chest, which will contain extremely powerful rewards that can be won!
Balance:
Inno can control the balance by making really good items like Lv1 buildings from previous events & certain upgrade kits relegated to the special 'Historical Archive' chest.
Thus if it takes say on average of roughly 7-8 days for an active, daily player to gain enough artifacts to open the Archive chest, that will limit to only 50'ish or so per year. On top of adding a random prize pool, which would further reduce the ability of players to simply use this new feature as a 'work around' vs. actively playing in the main events.
Abuse Prevention:
Only 1 item can be crafted per day. And/or give the better items 36-48hr+ crafting times and again, put hugely expensive diamond costs to simply auto-complete.
Summery:
Yes, this is simply porting in Elvenar's new similar feature to FoE!
BUT!
It is a fun new feature, and best of all, it gives players the ability to de-clutter their inventories without just throwing all the useless junk into an empty black hole of nothingness!
The majority of the time, the options up for crafting would be things like time-reduction instants (and introduce better ones like 8hr & 12hr time instants - very helpful for events!), fps, bp's, event decos, lesser event buildings (ie: Haunted House, Scarecrow, Well of Welcome, etc...), Watchfires/Victory Towers, etc...
Of course, there would also be some nice 'uncommon' options like Cider Mill & Graveyard upgrade kits, Watchfire & Victory Tower upgrade kits, Obs bp's, etc...
The 'rare' options could include things like the Cherry Garden Selection kits & Maharaja's Palace/Elephant Garden set pieces.
Finally, the 'best' items such as Lv1 Ships or Tholos of Idols + their relevant upgrade kits would be relegated to the special 'Archive' prize chest that is unlocked by collecting artifacts from finished crafts.
While some players would very likely just ignore this new feature, it would definitely be quite handy & useful to a good majority of players, while also putting the inventory to use besides just an "I'll never use that" dust collection.
Reason: Most players after even just a few months of playing, end up with inventories full of various buildings & items that will never, ever see use in their cities...
Instead of having 30-40+ pages of junk, there should be a way to turn old trash into new treasures.
Details:
1. a new building is added next to the Friends Tavern called the 'Academy of Arts' or something similar.
When opened, there are 2 new tabs to choose from:
a) Disassemble
b) Crafting Forge
Clicking on the 'Disassemble' tab brings up the inventory menu, but now every item has a new bar underneath it that read "+X", where X denotes the number of 'Components' and item can be recycled into... the more powerful the item in general, the more components it yields.
Once you have some components, then clicking on the 'Crafting Forge' tab bring up a menu of 5 randomly generated items that can now be crafted using a set amount of components. The items that are available to craft will reset every 12hrs, giving players a total of 10 choices to choose from everyday.
The better the crafted item, the more components that will be required to craft/forge it.
Each item takes a specific amount of time to craft, with better items obviously taking much longer times to complete.
Once an item is completed, it can then be collected by simply clicking on the Academy of Arts.
A completed item also generates a number of 'Artifacts'. Once enough artifacts are collected, they will unlock the special 'Historical Archive' chest, which will contain extremely powerful rewards that can be won!
Balance:
Inno can control the balance by making really good items like Lv1 buildings from previous events & certain upgrade kits relegated to the special 'Historical Archive' chest.
Thus if it takes say on average of roughly 7-8 days for an active, daily player to gain enough artifacts to open the Archive chest, that will limit to only 50'ish or so per year. On top of adding a random prize pool, which would further reduce the ability of players to simply use this new feature as a 'work around' vs. actively playing in the main events.
Abuse Prevention:
Only 1 item can be crafted per day. And/or give the better items 36-48hr+ crafting times and again, put hugely expensive diamond costs to simply auto-complete.
Summery:
Yes, this is simply porting in Elvenar's new similar feature to FoE!
BUT!
It is a fun new feature, and best of all, it gives players the ability to de-clutter their inventories without just throwing all the useless junk into an empty black hole of nothingness!
The majority of the time, the options up for crafting would be things like time-reduction instants (and introduce better ones like 8hr & 12hr time instants - very helpful for events!), fps, bp's, event decos, lesser event buildings (ie: Haunted House, Scarecrow, Well of Welcome, etc...), Watchfires/Victory Towers, etc...
Of course, there would also be some nice 'uncommon' options like Cider Mill & Graveyard upgrade kits, Watchfire & Victory Tower upgrade kits, Obs bp's, etc...
The 'rare' options could include things like the Cherry Garden Selection kits & Maharaja's Palace/Elephant Garden set pieces.
Finally, the 'best' items such as Lv1 Ships or Tholos of Idols + their relevant upgrade kits would be relegated to the special 'Archive' prize chest that is unlocked by collecting artifacts from finished crafts.
While some players would very likely just ignore this new feature, it would definitely be quite handy & useful to a good majority of players, while also putting the inventory to use besides just an "I'll never use that" dust collection.