Surge
Brigadier-General
Proposal: After maybe a year of development and release, make separate servers with different options.
Have you Checked the Ideas section for the same idea posted by someone else? Is this idea similar to one that has been previously suggested? I have searched, and have not found anything similar.
Reason: A lot of people complain about the plunderers, about the big diamond users, and to a certain extent, the snail-pace of the game.
Details: Add different kinds of servers with their own titles.
Bandit Server: Attracts and encourages plundering. Possible collection penalty for failure of satisfying daily plunder count, unless in vacation (which might be implemented). Simple game mechanics might have to be modified, such as increasing player quantity per neighborhood.
Noble Server: Attracts diamond users for more competitive play between players of nearly-equal power. This will not eradicate diamond users on regular servers.
High Speed Server: This server has a modified speed ranging from maybe 1.2x faster to 5x faster. The speed affects Forge Point acquiring times, increase amount of coins or supplies gained per time, or decrease time necessary to get them. Like in Tribal Wars, these won't be all that common, and maybe award a package of diamonds to the top 3 to 10 players.
High Performance Server: Plundering and city-building server geared to the more "professionals" of the game. To minimize abuse and make the game fair, diamond purchases should be outlawed on this specific server.
Visual Aids: Can't really design pictures.
Balance: Each server has their own balance points.
Abuse Prevention: None.
Summary: Implement this maybe a year later or some time after the game goes Gold, non-beta version.
Have you Checked the Ideas section for the same idea posted by someone else? Is this idea similar to one that has been previously suggested? I have searched, and have not found anything similar.
Reason: A lot of people complain about the plunderers, about the big diamond users, and to a certain extent, the snail-pace of the game.
Details: Add different kinds of servers with their own titles.
Bandit Server: Attracts and encourages plundering. Possible collection penalty for failure of satisfying daily plunder count, unless in vacation (which might be implemented). Simple game mechanics might have to be modified, such as increasing player quantity per neighborhood.
Noble Server: Attracts diamond users for more competitive play between players of nearly-equal power. This will not eradicate diamond users on regular servers.
High Speed Server: This server has a modified speed ranging from maybe 1.2x faster to 5x faster. The speed affects Forge Point acquiring times, increase amount of coins or supplies gained per time, or decrease time necessary to get them. Like in Tribal Wars, these won't be all that common, and maybe award a package of diamonds to the top 3 to 10 players.
High Performance Server: Plundering and city-building server geared to the more "professionals" of the game. To minimize abuse and make the game fair, diamond purchases should be outlawed on this specific server.
Visual Aids: Can't really design pictures.
Balance: Each server has their own balance points.
Abuse Prevention: None.
Summary: Implement this maybe a year later or some time after the game goes Gold, non-beta version.
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