DeletedUser106408
Could someone explain what the Attack Bonus and Defense bonus means for the players.
For example:
Legionnaire (Iron Age). Has an attack bonus of 4 against [boot] icon. Does this mean if he kills a Soldier (which the boot represents) that you get 4 additional points in your score? Or does it mean if he kills/hits a solider his sword is stronger by 4?
He has a Defense bonus of 4 [grass icon] and 4 [boot icon]. I assume if he moves through the grass (is that the scruffy bits of tussock as opposed to tree and rocks?) that he is more protected? But he also gets Defense bonus points for [boot icon]. How do they work, and what do they mean? Does he have to stand beside/in front/go through a Soldier (which are represented by boots) to get these protection points?
Also, if he is not listed as getting a defense bonus from trees, do they still provide protection from archers? Additionally, if he was in a rocks square and fighting another Legionnaire who is on a plain square, would he have an advantage?
Is there anywhere that describes what all the little attack icons mean? e.g. the Stone thrower (bronze age) has a attack icon for what looks like mountains (which are what?). I thought it might be rocks, but then the Slinger (bronze age), has an attack icon for rocks.
Also if a Legionnaire is measured as 8 swords for attacking, and 13 shields defense, and a Soldier (Iron age) is 9 swords for attacking and 9 shields defense, is there a way to calculate how often he has to hit the Soldier to kill him? It's really annoying when you attack a archer, and he has one life/square left, and then he go on to do real damage. I would like to know the optimal way to fight.
Finally, when two players are opposing each other, little symbols pop up like [crossed swords] 1-3, skull 2-4. What does this mean?
If there is already a link for this already, please let me know. I couldn't find it. The beginners guides were helpful, but it seems like the game programmers have provided a lot of information for players, only I don't know how to use it.
Thanks!
For example:
Legionnaire (Iron Age). Has an attack bonus of 4 against [boot] icon. Does this mean if he kills a Soldier (which the boot represents) that you get 4 additional points in your score? Or does it mean if he kills/hits a solider his sword is stronger by 4?
He has a Defense bonus of 4 [grass icon] and 4 [boot icon]. I assume if he moves through the grass (is that the scruffy bits of tussock as opposed to tree and rocks?) that he is more protected? But he also gets Defense bonus points for [boot icon]. How do they work, and what do they mean? Does he have to stand beside/in front/go through a Soldier (which are represented by boots) to get these protection points?
Also, if he is not listed as getting a defense bonus from trees, do they still provide protection from archers? Additionally, if he was in a rocks square and fighting another Legionnaire who is on a plain square, would he have an advantage?
Is there anywhere that describes what all the little attack icons mean? e.g. the Stone thrower (bronze age) has a attack icon for what looks like mountains (which are what?). I thought it might be rocks, but then the Slinger (bronze age), has an attack icon for rocks.
Also if a Legionnaire is measured as 8 swords for attacking, and 13 shields defense, and a Soldier (Iron age) is 9 swords for attacking and 9 shields defense, is there a way to calculate how often he has to hit the Soldier to kill him? It's really annoying when you attack a archer, and he has one life/square left, and then he go on to do real damage. I would like to know the optimal way to fight.
Finally, when two players are opposing each other, little symbols pop up like [crossed swords] 1-3, skull 2-4. What does this mean?
If there is already a link for this already, please let me know. I couldn't find it. The beginners guides were helpful, but it seems like the game programmers have provided a lot of information for players, only I don't know how to use it.
Thanks!