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Battle module

DeletedUser9671

Hi, i have a question:
Is there a way to make the units on the map travel less than their maximum amount of tiles? Is there a button for "end turn" that i do not know about?

For example i'd like my ranged units to NOT have to move to the full extent of their capacity right into the enemy's melee units, but the game doesn't let me continue the battle until i use all their movement points.
If there is no such feature it needs to be implemented FAST. This incredibly frustrating.
 

DeletedUser

You just need to click on the tile where you want your unit to go .
If unit can move more , you dont have to , u need just to click on the unit when unit gets to the desired tile and it will move to the next unit .

If i understood well , this is what you are asking .
 

DeletedUser7137

Welcome to the forum crayven (now I sound like Lodroth :p),

You can stop your unit's movement by clicking on the tile they're at. You can have them stay at their starting point by clicking on that tile (if you don't want them to move at all). If you want to move a few tiles, just click at the last tile where you want your unit to be (after the unit has moved to that tile of course).
 

DeletedUser9671

Welcome to the forum crayven (now I sound like Lodroth :p),

You can stop your unit's movement by clicking on the tile they're at. You can have them stay at their starting point by clicking on that tile (if you don't want them to move at all). If you want to move a few tiles, just click at the last tile where you want your unit to be (after the unit has moved to that tile of course).

Ugh...thanks. I swear this thing has been driving me insane - i lost a lotof battles because my rock throwers HAD ( or at least i thought so ) to advance, making them meat for the melees.
Thx. Problem solved, i guess :P
 
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