• Dear forum reader,
    To actively participate in our forum discussions or to start your own threads, in addition to your game account you need a forum account. You can
    Please ensure a translation in to English is provided if your post is not in English and to respect your fellow players when posting.
  • We are looking for you!
    Always wanted to join our Support or Forum Team? We are looking for enthusiastic moderators!
    Take a look at our recruitment page for more information and how you can apply:
  • Try out Guild Perks on Beta!

    Guild Perks is a brand-new feature in which your Guild must work together to unlock and activate Perks. Each of which carries its own tradeoff, and when used correctly, could turn the tide of battle! However, currently, the feature is still being shaped on Beta, and we need your ideas to help us do so! Please check out the full details here!
  • Forum Contests

    Do you want to win great prizes? Don't forget to check out the current contest here.
  • A New World is here!

    Our newest world is now open! Read all about it here!
  • The Castle System is now open

    Kings and Queens, you now have your very own castle for your city. Learn all about our newest feature here!

Arctic Future Story Quest Roadmap

Zeratul 2.0

Lieutenant Colonel
The following is a flow chart of all the Arctic Future story quests indicating which quest leading to which quest on which condition, and what are the rewards for each quest. Question: Is it (the chart) useful? Answer: Probably not. Question: Then why am I sharing it? Answer: Because I have put so much effort into it.
There are really a lot of quests. You may sweep over a continent while playing like a gust of wind in a blink, but, to study the mechnisms and patterns behind, it is really a heavy-duty task. In fact, it is so labor-intensive that I haven't really completed what I first set out to do.

Without further ado, here is the chart:



Four-direction arrow symbol: This quest requires action on the map, i.e., "Scout/Acquire province(s)"
Lightening symbol: This quest requires unlocking an technology (worth paying attention to if you want to push forward with main quests while camping, i.e., without entering a new age)
Note: The above two symbols do not exist on Slide #1, because I started to add them from Slide #2.
Happy face symbol: This quest gives desirable rewards: either military units (could be more advanced than your age if you are camping), or diamonds.
Green arrow-line: The peace path (you completed the immediately preceding "Acquire province(s)" quest by negotiation only. Divided into two types: solid line for explicit peace path and dotted line for inferred peace path. All according to Fandom Wiki
Red arrow-line: The war path (you have completed the immediately preceding "Acquire province(s)" by fights. Divided into solid and dotted lines similar as above.
Pink arrow-line: This is my actual path when playing, different from Fandom info, so, Fandom is not always acurrate. Or, the actual Story Quest path is actually more complicated than could be found out by one play-through (which can take years...)
Last edited:

Deleted member 113256

This is like a book with multiple endings, glad I don't have to pick it up...yet:P