DeletedUser
So far I've seen quite a lot of people who love using archers, but IMHO ballistae seem like a better choice. A squad of 4 ballistae in your army can wreck the opponent's long-range units before the second turn, which can be crucial for determining the outcome of a battle. So, I would like your opinion on this - why are archers better than ballistae, and vice versa.
Ballista
Pros
- Able to strike within the first round.
- Counters heavy units.
Cons
- Low movement value.
- Lower damage compared to archers.
- Second highest priority target for enemy units.
- Fragile: If more than two enemy ballistae are still alive by the second round, they WILL take at least one of your own out.
- Low damage.
- Building is expensive in terms of population and cost.
Archers
Pros
- High damage.
- Counters heavy units.
- Most maps have many rocks for archers to "camp" at.
- Cheaper than ballistae
Cons
- May need to get within the enemies' attack range to attack - AKA if he doesn't die first, you're dead.
- Highest priority target for enemy units.
- Fragile.
- Enemy long-ranged units have an annoying habit of wrecking you.
Ballista
Pros
- Able to strike within the first round.
- Counters heavy units.
Cons
- Low movement value.
- Lower damage compared to archers.
- Second highest priority target for enemy units.
- Fragile: If more than two enemy ballistae are still alive by the second round, they WILL take at least one of your own out.
- Low damage.
- Building is expensive in terms of population and cost.
Archers
Pros
- High damage.
- Counters heavy units.
- Most maps have many rocks for archers to "camp" at.
- Cheaper than ballistae
Cons
- May need to get within the enemies' attack range to attack - AKA if he doesn't die first, you're dead.
- Highest priority target for enemy units.
- Fragile.
- Enemy long-ranged units have an annoying habit of wrecking you.