So what thought has gone into the selling price of things?
Is a military drummer really worth more that an Eel???
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It's a pity I can't trade in all the unattached drummers I should just send them to their deathsIt's not but I'm guessing they've factored in the availability of each troop. One you would need to win the barrack for, one you just need to build the barrack. Not sure they factored in most will be offloading their drummer schools as soon as they have space in the dealer.
Have to say thank you Inno for the gift email working first time and not sending me through the usual loop via the website and playstore several times. That was more appreciated than the actual gift.
Gift email? I normally get one but not seen What's the gift?
Found it in the junk, thanks1000 trade coins and a couple of gems.
What a waste - can only sell one item at a time to start with, and to get a decent price you have to wait a day. At that rate it will be months before I can reduce my inventory. And the prices are out of whack, with some common items going for high prices but some rare items that I have never even seen going low. And the price in diamonds for coins is excessive - 100 diamonds for 500 coins which gets me a lousy 10% supply boost? Forget it. Obviously the creators didn't put any thought into this. I bet they just flipped coins or used a random number generator.
Why? It's been known that this has been coming out for months?dont see what the moan is here, your getting stuff for stuff your not nor likely to use or theyre duplicates you dont need. im a bit annoyed as last week in one world i went through all the stored stuff and deleted anything i didnt need or used loads of rogue hideouts and stuff accumulated in events.