Unlucky Alf
Private
Yep. And incidents too. I reckon I will run out 6 days before the end and that is using Ubernerd recommendations.Did you calculate the 550 Energy you get for completing quest 54?
Yep. And incidents too. I reckon I will run out 6 days before the end and that is using Ubernerd recommendations.Did you calculate the 550 Energy you get for completing quest 54?
and yesterday rival quests and from mondayI need today rival quests and they revards and revards from they milestones I need make statistic things and more.
If RIVALS are going to be DAILY they should reset at MIDNIGHT server time like everything else in the event, and GBG, and the game in general. Why are you making people wait for the daily rival until 8 am. it's just putting the event out of sync for anybody who likes to play at midnight and people in different timezones, who have to wait 8 hours for the Rival to catch up with the day's free reset, and that day's event quest, etc.
I'm not for daily rivals at all, even though these are much easier than the crazy color-based monstrosities that were put out for the 2-day/40 quest blitz that was released in the past. This change to daily Rivals has taken them from a 2-day insane challenge to a daily annoyance, like a gnat that has to be swatted. That's not an improvement.
Lastly, Coming in and out of the mini-game board to click on the World progress and the Rival quests all the time has very nearly sucked out the rest of the enjoyment from the jewel-toned matching game. Why cant these things be integrated into the event window? You're making us deal with pieces of the event all over the floor, it looks and feels messy.
take your meds, lol. Everything about the event - the daily free reset, the daily free currency, the daily new quest, starts at midnight server time. as it has for as long as I've known, as does GBG and so on because that's when the new day begins.Midnight does not make sense. Event starts at 10.30 server time. Would make more sense if that were the Rival starttimes as well.
take your meds, lol. Everything about the event - the daily free reset, the daily free currency, the daily new quest, starts at midnight server time. as it has for as long as I've known, as does GBG and so on because that's when the new day begins.
Midnight is the only time that makes sense for daily new quests, which now includes Rivals. Rivals is the only one happening at a different daily interval because it's still set to the GE start time of 8 AM - but GE doesn't start every day does it?
Developers need to think about cohesive changes when they move and copy elements around or change how they work. Daily Rivals should always start with the new day just like every other daily thing in the game.
There's still a week to go but it may be close to not have all 50 rewards unlocked on some or most worlds.The one real problem with this event is to gain some of the rewards, it's no longer down to the individuals skill or spending power as you are reliant on other players in the world participating, I for one cannot see me getting several rewards simply due to the fact that the attendance and participation in this event seems lower than normal, perhaps because of that very reason, and I will not be taking part in other events where this is the case, relying on players you do not know or even come in contact is a very poor judgement call, the last Event this happened in was for a good cause ( tree planting ) and did not affect your personal ability to get the rewards that most players do these event for. If because of this events mechanics cause me to miss out on rewards I would have normally expected to get, then my criticism of inno will certainly pass beyond this game into the world beyond I am sure many other players are having similar feelings that to link Reward chances to having to rely on other players participation is downright idiotic and the back lash could be severe if rewards are not reached
You're obtuse on purpose. PvP towers and Arena run on a weekly schedule, they're not daily programs. GE is weekly too, it's not resetting or doing anything on a daily basis.GBG does not start at midnight. Neither do QI, GE, PvP Arena and PvP
But GBG does???? Current Rival is not GE related.
Right-o, *applause* so if it's going to be DAILY Rivals in this event and the next Viking event, they need to move the Rival reset/start time to match every other DAILY thing in the game at MIDNIGHT server time.Daily Rivals should start related to what they are related to optimize time.
Just saw this on beta about the next VIKING event, people are slowly waking up to the fact that making Rivals daily and leaving it at 8 am server time while everything else daily happens at midnight server time is an issue.If RIVALS are going to be DAILY they should reset at MIDNIGHT server time like everything else in the event, and GBG, and the game in general. Why are you making people wait for the daily rival until 8 am. it's just putting the event out of sync for anybody who likes to play at midnight and people in different timezones, who have to wait 8 hours for the Rival to catch up with the day's free reset, and that day's event quest, etc.
Battlegrounds AND QI both reset every night at midnight, attrition resets to 0 at MIDNIGHT, in QI we auto advance to the next level AT MIDNIGHT - DAILY. These guild programs run for 11 days and the "other" events run for ~30 days, so who cares about their launch time if it's noon or whatever on the first day who gives a fck? the DAILY reset is MIDNIGHT for everything that runs on a daily basis.
I DONT like that the rivals challenge does not line up time wise with the regular reset of the daily challenges. It just is very inconvenient that I have to wait half a day for the daily to reset before doing the rivals because it's a waste of viking coin to not do them together."
Sure, that makes sense <sarcasm.> let's change Everything in the game to start at whatever you said 10.30 AM server time, so change 100's of bits of code throughout the game from daily reset at midnight, to whatever time you think a seasonal event started, instead of just changing the daily Rivals to midnight where everything else daily already happens.And I would like everything to line up with the start time of each Event. Rivals, reset, advancement, everything!!!
Sure, that makes sense <sarcasm.> let's change Everything in the game to start at whatever you said 10.30 AM server time, so change 100's of bits of code throughout the game from daily reset at midnight, to whatever time you think a seasonal event started, instead of just changing the daily Rivals to midnight where everything else daily already happens.
The amount of events isn't the issue in my opinion but the amount of time you have to spent daily, including for some multiple times a day, on them to achieve at least something is. I do miss the old events that didn't require you to partake every day to have a shot at a full, e.g. level 10 for this Anniversary one, main event building. And now with the Eternal Market and historic allies mixed up in Rivals, daily tasks and whatever else Inno can come up with, it's even worse.I have to say, I'm getting REALLY tired of this event. 29 days long, daily rivals, same thing day in day out. BORING!! I feel there are too many events already and these 4+ week long ones get old fast. Daily Rivals don't help the matter.
And on top of that, the main prizes are oversized and uninteresting
I have too but Im collecting everyday production on 14 worlds and important I writing on 10 chats that my guilds finding players (Biggest had 10 people yesterday I thing I will be good leader on all worlds all servers and I have idea Why only 1 on world why not 10 or 100 or all guilds on world „cech budovatelů“ will be everywhereI've also something that's called real life and a full time job.