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Adjustments for the Great Buildings overall boosts

Big boss cz

Lieutenant Colonel
You are looking at it way to negative. Now we have the double amount of people working on the GB's. They will be GREAT!!!!
Oralce is great, deal castle is great, habitat is great, frakenriche is great, space needle is great, lotus temple is great, gaea statue is great, all is great
 

Nidwin

Lieutenant Colonel
Oralce is great, deal castle is great, habitat is great, frakenriche is great, space needle is great, lotus temple is great, gaea statue is great, all is great
This is actually ironic as I'm now down to 6 remaining Great Buildings after deleting my 3 SAT ones (Pega and Cent were 110 and Hydra was 126)

What's left
Oracle of Delphi 100
Lotus Temple 200
Space Needle 200
Frauenkirche of Dresden 188
Colosseum 238
Blue Galaxy 141

The goods requirement killed those SAT Great Buildings for me as over time progress on them would be impossible. I would have to keep 1/4 of my city in SASH to produce previous age goods and that would become very counter productive and no fun while going through new future eras/ages. Also that 1/4 would be locked and not replaceable once the Unknown comes out and I age up for new possible buildings.
 

Big boss cz

Lieutenant Colonel
I'm now down to 6 remaining Great Buildings after deleting my 3 SAT ones (Pega and Cent were 110 and Hydra was 126)
1 delete GB is 999 years in prison SAT building is rare more years in prison (SAT 1998) HUB (5000) so you have 1998x3 so 5994 years in prison
 

Nidwin

Lieutenant Colonel
You really have weird priorities, only keeping GB's that most other players find completely useless. Except Blue Galaxy, of course. :lol:
I find all great buildings useful or useless so I've chosen to keep the ones I find the most pleasing visually. There was still the little challenge and "work" for the blue prints for those great buildings. It's not about priorities but personal challenges for fun and satisfaction as at the end of the day it's all just pixels on my screen. Plenty of players are "sniping" my great buildings for forge points to put on their very useful great buildings, useful for them. I simply opted to produce 45K+ forge points on collection to put on my great buildings that other players find useless GB's. Priorities are clearly different. :lol:
 

Ariana Erosaire

Lieutenant Colonel
I find all great buildings useful or useless so I've chosen to keep the ones I find the most pleasing visually.
I can see that for most of your list but I always thought the Colosseum was butt-ugly on top of being useless. Something about the alternating colors, the green flags especially are jarring, and then the top spikes along with the triangle flags makes it look like a strange roulette wheel.

But the Space needle and Lotus temple are really cool, and I was always sad that they made their boosts so lame. :(
 

PK23

Private
way they are going am wundering if they want to give up-grades to the GB's or transform the event buildings into the new GB's 16 lvls on this events main event building are you kiding me next step is giving event buildings infinte lvl's lol this is completely rediculous am prity sure most wont get the last lvl of the event building this year damn INNO what are you thingking 16 lvl's ????
 

Boleslav2

Corporal
Ariana, don't get angry on him. It's not his fault. He is a big man standing at the entrance and prevent people to talk with the one really important behind the door.
 

Boleslav2

Corporal
Once get on enough high level, no GB is profitable. But what is the purpose o f the game at all? I'm sure it's not to fight the whole day. Just clicking without thinking. I'0ll proceed to raise them. But fact is that GB's are meant to be the most important and the most profitable buildings in the game. And now you have 3x3 event buildings that give s more then some GB on level 120 or more.
 

Ariana Erosaire

Lieutenant Colonel
Ariana, don't get angry on him. It's not his fault. He is a big man standing at the entrance and prevent people to talk with the one really important behind the door.
lol, it is a choice he makes to be obtuse and sarcastic to everyone who posts here. He might deserve our pity if he can't help himself, but certainly also deserves our scorn.
 

Ariana Erosaire

Lieutenant Colonel
Once get on enough high level, no GB is profitable. But what is the purpose o f the game at all? I'm sure it's not to fight the whole day. Just clicking without thinking. I'0ll proceed to raise them. But fact is that GB's are meant to be the most important and the most profitable buildings in the game. And now you have 3x3 event buildings that give s more then some GB on level 120 or more.
There are a few that are still useful, AO and Cosmic Catalyst are holding their value; Blue galaxy is the most essential GB since the fragments of everything were introduced with the nutcrackers in 2022. That's when I built mine and now its level 160 or so. There was no point to leveling it after it stopped giving more than 15 tries a day, except to double collect once in a while and get 30 tries a day.

But yes there is not much we can do but find a few GB that are still useful and keep leveling them, because you have to have somewhere to dump your 10,000+ forge points a day. And keep waiting for the GB update coming in July August or September, if it's not delayed again.
 

Blurt

Private
Thinking out loud: GBs (at least some of them) used to be the best buildings you could have -- the only way to get extra troops (Traz), fighting boosts (CdM, CoA, Zeus), goods, population, and happiness (etc). Earning FPs was critical to leveling GBs and with the Arc, 1.9+ threads worn born. Sooo many newer buildings are better than almost every GB, how do you make them great again? Obviously, you must make them produce much more across a wider spectrum. The GB buff will in turn add to the power creep which made the GBs mostly obsolete. In order to combat this power creep, a large scale leveling across GE, GbG and QI would be required i.e. make all three much more difficult to offset the GB buffs. Additionally, new special buildings should be equivalent or marginally better than previous special buildings so as not to reduce the worth of GBs again and slow the current power creep. Such a vicious cycle.
 

Big boss cz

Lieutenant Colonel

Silver
inventory_blueprint_silver.webp
Gold:
inventory_blueprint_gold.webp
 

Nidwin

Lieutenant Colonel
Thinking out loud: GBs (at least some of them) used to be the best buildings you could have -- the only way to get extra troops (Traz), fighting boosts (CdM, CoA, Zeus), goods, population, and happiness (etc). Earning FPs was critical to leveling GBs and with the Arc, 1.9+ threads worn born. Sooo many newer buildings are better than almost every GB, how do you make them great again? Obviously, you must make them produce much more across a wider spectrum. The GB buff will in turn add to the power creep which made the GBs mostly obsolete. In order to combat this power creep, a large scale leveling across GE, GbG and QI would be required i.e. make all three much more difficult to offset the GB buffs. Additionally, new special buildings should be equivalent or marginally better than previous special buildings so as not to reduce the worth of GBs again and slow the current power creep. Such a vicious cycle.
GB were not only strong but often the only option and that was highly problematic because it simply resulted in making the strongest stronger with only one truly viable game play. This power creep was actually needed to give players other options than having to plant 15 a 20 GB's and simply ARC 1.9 and power level up GB's. Unfortunately the GB's seem to have been forgotten by Inno since Soccer Event 2023 and are clearly in need of some attention for the players wanting to go or stay in Great Building first game play. I'm personally done with GB's outside of art and deco, and fp's sinks for my global ranking. I'm good but I do hope Inno isn't going to mess up for players wanting to hang on Great Buildings game play.
 
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