DeletedUser
Proposal:
1%/per Guilds level Chance no Attrition Increase for the Sectors adjusted to the Base on Battlegrounds
(like a default Siege Camp for the Base)
Have you Checked the Ideas section for the same idea posted by someone else? Is this idea similar to one that has been previously suggested?
No
Reason:
We have a support bonus every time our Guild level ups, why not get a boost for Battlegrounds aswell ?
Details:
1% Chance of no Attrition for the Sectors adjusted to your Base For every time your Guild levels up.
You could also set a factor for that , depending on the Guilds League. (x0.25 for Cooper x0.5 for Silver x1 for Gold x1.25 for Platinum x1.5 for Diamond f.e.)
Visual Aids:
nope
Balance:
Developers will decide the numbers not me
Abuse Prevention:
Yes, if you make it 100% there could be abusals.
With 50 or even 75% not much
Summary:
We have bonuses for GvG , why not for Battlegrounds aswell ?
I wont say much, it just came to my mind and i proposed , feel free to Critique !
1%/per Guilds level Chance no Attrition Increase for the Sectors adjusted to the Base on Battlegrounds
(like a default Siege Camp for the Base)
Have you Checked the Ideas section for the same idea posted by someone else? Is this idea similar to one that has been previously suggested?
No
Reason:
We have a support bonus every time our Guild level ups, why not get a boost for Battlegrounds aswell ?
Details:
1% Chance of no Attrition for the Sectors adjusted to your Base For every time your Guild levels up.
You could also set a factor for that , depending on the Guilds League. (x0.25 for Cooper x0.5 for Silver x1 for Gold x1.25 for Platinum x1.5 for Diamond f.e.)
Visual Aids:
nope
Balance:
Developers will decide the numbers not me
Abuse Prevention:
Yes, if you make it 100% there could be abusals.
With 50 or even 75% not much
Summary:
We have bonuses for GvG , why not for Battlegrounds aswell ?
I wont say much, it just came to my mind and i proposed , feel free to Critique !