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Implemented: Achievments

DeletedUser

Proposal: Introducing an Achievements system (similar to Grepolis)

Have you checked the forums for the same or similar idea: No

Reason: It would make the game more enjoyable, engaging and fun.

Details: Every time a player acomplishes a goal, they receive an achievement.
Examples of achievements:
Army of Steel: Have over 90% att/ def boost to your attacking units. Possible rewards for unlocking: 1 champion retreat.
One Man Army: Win a battle using only one unit. Possible rewards: 1 unattached champion
Last Man Standing: Finish a battle with a single unit remaining. Possible rewards: 1 Victory Tower
Close Call: Finish a battle with a single unit with only 1 HP. Possible rewards: A Wishing Well.
Bad Luck: Loose a battle to an adversary having only one unit left: Possible Rewards: 13 wine.
Why me?: Loose a battle to an adversary having only 1 HP left. Possible rewards: 13 fertilizer, 13 dried herbs.
Veteran I- III: Participate in more than 500/ 5k/ 50k Battles. Possible rewards: 7/ 77/ 777 Medals
Pacifist: Don't participate in any battle for more than 1 month. Possible rewards: 1 Peace Statue
Impregnable Fortress: Over 50% defense bonus. Possible rewards: 1 Watchfire
Drug Dealer: Sell over 1k Dried Herbs. Rewards: 1 Tobacco Plantation, 50k coins
Grand Theft Auto: Steal more over 500 Machine Parts from your neighbors. Possible rewards: 1 Garage
Blitzkrieg: Finish a battle before the adversary has the time to move. Possible rewards: A Tank?
Capitalism I: Invest Forge Points into a Great Building and get a profit. Possible rewards: 1 small FP package
Capitalism II: Invest Forge Points into a Great Building and double your investment. Possible rewards: 1 medium FP package.
Capitalism III: Invest Forge Points into a Great Building and get your investment back ten fold. Possible rewards: 1 large FP package.
Stargazer: Build an Observatory. Possible rewards: 1 Academy.
New Horizons: Build the Cape Canaveral. Possible rewards: 1 Shrine of Knowledge.
Vermin: Have more than 10 facilities that pollute your city. Possible rewards: 1 LNG plant.
Scorched Earth: have 0% green spaces and over 80% highly polluting facilities. Reward: Scorched Earth: The surroundings of your town transform into a wasteland. Permanent effect: -1000 happiness; the amount of population your city has halves.
Ecologist: Protect the environment by building parks, greenhouses etc. Possible rewards: 1 Tree of Love.
Timetravel: Build any building/ Great Building from an age you haven't reached yet.
Beginners' luck: Win a battle with the default 2 spearfighters
Inflation I- III: Buying a FP costs you now 100k/ 1M/ 10M coins


Socialist welfare/ Bankrupcy I- III: donate over 50/ 100/ 250 FP to a GB without getting a reward
Recognizing a bad GB: sell a level 10 (or higher) GB because you have recognized that the bonus is terrible
The oops I used 8 rogues achievement: start a battle with 8 rogues and lose it with autobattle
[Credit: Test Ament for the last ones]

*Note:
Achievements may as well have no rewards when unlocking or maybe just symbolic ones.
Achievments can only be awarded once per world


Visual Aids:

View attachment 10469 http://i.imgur.com/7YBDwMZ.png?1
Picture1.png


Balance/Abuse Prevention: None
 
Last edited by a moderator:

DeletedUser15432

First off, this needs to be properly formatted, secondly I am sure that this would come under the heading of "Making the Game Easier"
Therefore a score of -1 although the concept is well thought out
 

DeletedUser96901

-1

achievements would be nice (like in Grepolis)
but only as status, not with rewards (the reward is reaching the achievement)

you have collected: 2G coins, 1G supplies, 10M medals, 25k of all Future Era goods
you have plundered: 1000 houses, 100 goods buildings.
you have build: 5, 10 or ALL GB
you have done: 10,000 quests
you have completed a new era on the day it was released (to show everybody how fast you are)
you were the first player in the world who build the great building XY

and everybody can see that in my profile


Stargazer: Build an Observatory. Possible rewards: 1 Shrine of Knowledge ...
I would love to do that 100 times :lol:

Pacifist: Don't participate in any battle for more than 1 month. Possible rewards: 100 diamonds
lazy player: don't make any ranking point for one month. reward: 1000 diamonds :lol:

One Man Army: Win a battle using only one unit. Possible rewards: 1 unattached champion/ rogue?
or even better: defend your city successfully with only one unit. reward: you can't be attacked for one month

Veteran: Participate in more than 500 Battles. Possible rewards: 1 Champion Retreat.
you are sure talking about 500 battles in one week :lol:

Capitalism III: Invest Forge Points into a Great Building and get your investment back ten fold. Possible rewards: 300 diamonds, 1 Shrine of Knowledge.
get place 1 which give at least 100 FP back with only donating 1 FP :lol:
reward: free Arc (=9 BP and all goods)

New Horizons: Build the Cape Canaveral. Possible rewards: 1 Shrine of Knowledge, 100 FPs
the reward for the building a Cape is 2 (or more) FP every day :lol:

Capitalism I: Invest Forge Points into a Great Building and get a profit. Possible rewards: 1 large FP package
Capitalism II: Invest Forge Points into a Great Building and double your investment. Possible rewards: 5 large FP packages, 2 Arc BPs.
the reward for making profit it the profit itself
that doesn't need more rewards :lol:



how about rewards for things that don't make profit in itself
Grand Theft Auto: over 500 Machine Parts was plundered from you from neighbors. :lol:
Unlucky Capitalism: donate 100 or more FP to a GB without getting a reward :lol:
Recognizing a bad GB: sell a level 10 (or higher) GB because you have recognized that the bonus is terrible :lol:
The oops I used 8 rogues achievement: start a battle with 8 rogues and lose it with autobattle
 
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DeletedUser

how about rewards for things that don't make profit in itself
Grand Theft Auto: over 500 Machine Parts was plundered from you from neighbors. :lol:
Unlucky Capitalism: donate 100 or more FP to a GB without getting a reward :lol:
Recognizing a bad GB: sell a level 10 because you have recognized that the bonus is terrible :lol:

Not bad :lol:
 

DeletedUser

I agree that it might be better for the achievements to have no rewards, but I still think that some of them would really make the game funnier
 

DeletedUser100065

The rewards would need balancing i think as it's all very generous with the gifts, but i like the idea of achievements now and then even if it's just a little pop up says 'yay you rock', still makes me feel special :D

+1
 

DeletedUser7719

I've copied the posts from the prior threads to this one, and have deleted the other ones.

Regarding the idea, +1 from me :) (I don't care if there are rewards or not btw).
 
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