LastWarrior
Lieutenant Colonel
Proposal: A unit to be aquired from the GE that is very strong in City defence.
Have you Checked the Ideas section for the same idea posted by someone else? Is this idea similar to one that has been previously suggested? Yes
Reason: Our city defence cannot stop attacks even 400% below our defence units strenghts this very uneven and could do with a little equalising.
Details: This unit(City Defender) obtainable as a prize from ge needs a massive defence when used and maybe force field. It also needs to be very fast to react first with the capability of destrying rogues with one hit.
Visual Aids:
None
Balance: City defence at the moment isnt worth deploying and needs to be sorted.
Abuse Prevention: Only for City Defence.
Summary: For a long time now the very high attack boosts have made it impossible to stop any attacks even with a massive defence. This would make the game a lot more interesting when attacking cities as you would have to think carefully what units to use rather than 1 unit and 7 rogues.
Have you Checked the Ideas section for the same idea posted by someone else? Is this idea similar to one that has been previously suggested? Yes
Reason: Our city defence cannot stop attacks even 400% below our defence units strenghts this very uneven and could do with a little equalising.
Details: This unit(City Defender) obtainable as a prize from ge needs a massive defence when used and maybe force field. It also needs to be very fast to react first with the capability of destrying rogues with one hit.
Visual Aids:
None
Balance: City defence at the moment isnt worth deploying and needs to be sorted.
Abuse Prevention: Only for City Defence.
Summary: For a long time now the very high attack boosts have made it impossible to stop any attacks even with a massive defence. This would make the game a lot more interesting when attacking cities as you would have to think carefully what units to use rather than 1 unit and 7 rogues.