Zeratul 2.0
Lieutenant Colonel
It is out there, obvious and simple. But no one thought of it.
In each top guild, there is only one x1.9 thread. Crowded and disorderly. Long waiting list and simultaneous calling of spots happen all the time.
Also, the x1.9 thread always has extremely strict rules such as exact math for securing, and notably, the "no chatting" rule, because the requesting and claiming of spots, and the absolutely necessary message to explain occasional mistaken donation of incorrect amount, or to settle conflicts, etc. are noisy enough.
With the above two reasons combined, the drawback comes to the point where people abandon the supposedly fabulous x1.9 and opt to the problematic (in terms of profits and losses) yet convenient and leisurable "normal swaps".
The solution to this problem is so readily arrivable, that it bewilders Zeratul why none of the brilliant leaders of guilds have thought of it yet. Just like the "trail" turns into "path" and then to "paved road" and "two-lane motorway" in game, why not build "two lane" or multiple lane x1.9 thread? -- identical lanes of x1.9 thread, or let's call them identical x1.9 threads for simplicity (naming them "lanes" is only for analogizing to the in-game roads).
When traffic is too heavy, and jammed, in one x1.9 thread, people can post in the other identical x1.9 thread(s), for clarity and orderliness ("traffic divergence"). With multiple x1.9 threads, people can also have a sense of "choices" and fun. There can also be nuance differentiations, for example, one thread can be more serious, preferred for the posting of big spots, "P1 & P2" and the other can be for the minor spots P3~P5, and still another can be used more often as newbies' training ground, and more leisurely, where the "no chat" rule can be relaxed, which also serves to compensate for all the stresses caused in the said more serious counterpart.
I think the above explains the idea sufficiently. What do you think, guild leaders?
In each top guild, there is only one x1.9 thread. Crowded and disorderly. Long waiting list and simultaneous calling of spots happen all the time.
Also, the x1.9 thread always has extremely strict rules such as exact math for securing, and notably, the "no chatting" rule, because the requesting and claiming of spots, and the absolutely necessary message to explain occasional mistaken donation of incorrect amount, or to settle conflicts, etc. are noisy enough.
With the above two reasons combined, the drawback comes to the point where people abandon the supposedly fabulous x1.9 and opt to the problematic (in terms of profits and losses) yet convenient and leisurable "normal swaps".
The solution to this problem is so readily arrivable, that it bewilders Zeratul why none of the brilliant leaders of guilds have thought of it yet. Just like the "trail" turns into "path" and then to "paved road" and "two-lane motorway" in game, why not build "two lane" or multiple lane x1.9 thread? -- identical lanes of x1.9 thread, or let's call them identical x1.9 threads for simplicity (naming them "lanes" is only for analogizing to the in-game roads).
When traffic is too heavy, and jammed, in one x1.9 thread, people can post in the other identical x1.9 thread(s), for clarity and orderliness ("traffic divergence"). With multiple x1.9 threads, people can also have a sense of "choices" and fun. There can also be nuance differentiations, for example, one thread can be more serious, preferred for the posting of big spots, "P1 & P2" and the other can be for the minor spots P3~P5, and still another can be used more often as newbies' training ground, and more leisurely, where the "no chat" rule can be relaxed, which also serves to compensate for all the stresses caused in the said more serious counterpart.
I think the above explains the idea sufficiently. What do you think, guild leaders?