DeletedUser
ive been laying forge of empires for a while now and whiles playing ive thought of ideas that could make the game more enjoyable for players.
1) my recent idea was that when the town hall reaches a new era, then the daily bonus should increase, as technicaly a new advanced town hall should have a better income.
2) a good idea would be to create a guild market, if you have a guild market, then you can buy/sell/trade resources, supplies and even army units, but only to your guildmate's and only if they also have a guild market built ..maybe limit it buy age, so bronze age people aren't buying catapults etc..
3) i think a good idea would to be able to upgrade buildings for example a house could have 3 upgrade stages there fore giveing more money income and more population as well as changing the apearance of the building, the same should go for production and goods buildings, when they are upgraded they have more income of materials. perhaps upgrade them using forge points, money or resources.
4) i havent qute thought how, but i think players should have a way of earning dimons for free, maybe in pvp battles if the receieve a certain amount of points within a week then they win a certain amount of dimonds. for example if they get 50,000 points then they will receive 20 dimonds.
5) i have noticed when i am online and i am attacked i now and then get my buildings plunderd, and thanks to the new update i can watch teh replay of the attack, but i notice my soliders dont exactly use the best startergy wich may have caused them to loose, i think when you are online and are attaked you should be able to control your units, and when you are offline then they will defend automaticaly.
6) linking back to the previous idea if you are attacked and defences all go well then i think you should receive points in the pvp as technicaly you have just won a battle, even if it was just defending your city.
7) when a friend visits your city, they should be able to motivate miliitary buildings, and perhaps reduce the waiting time by 25%
8) i have received alot of messages from fellow guild members asking me what the best combination of army units to use when defending/attacking. maybe there should be a full description on a page giving tips and ideas of what units to use when and where, there advantages over other units and disadvantages. most players would find this very benifitial.
9)diamonds should be used to encourage people to post on the forums, but nothing extreme just like 1 per post and regular users would build them up slowly over time. maybe not receive another dimond for 10minutes to prevnt people from spamming and receiving lots of dimonds.
1) my recent idea was that when the town hall reaches a new era, then the daily bonus should increase, as technicaly a new advanced town hall should have a better income.
2) a good idea would be to create a guild market, if you have a guild market, then you can buy/sell/trade resources, supplies and even army units, but only to your guildmate's and only if they also have a guild market built ..maybe limit it buy age, so bronze age people aren't buying catapults etc..
3) i think a good idea would to be able to upgrade buildings for example a house could have 3 upgrade stages there fore giveing more money income and more population as well as changing the apearance of the building, the same should go for production and goods buildings, when they are upgraded they have more income of materials. perhaps upgrade them using forge points, money or resources.
4) i havent qute thought how, but i think players should have a way of earning dimons for free, maybe in pvp battles if the receieve a certain amount of points within a week then they win a certain amount of dimonds. for example if they get 50,000 points then they will receive 20 dimonds.
5) i have noticed when i am online and i am attacked i now and then get my buildings plunderd, and thanks to the new update i can watch teh replay of the attack, but i notice my soliders dont exactly use the best startergy wich may have caused them to loose, i think when you are online and are attaked you should be able to control your units, and when you are offline then they will defend automaticaly.
6) linking back to the previous idea if you are attacked and defences all go well then i think you should receive points in the pvp as technicaly you have just won a battle, even if it was just defending your city.
7) when a friend visits your city, they should be able to motivate miliitary buildings, and perhaps reduce the waiting time by 25%
8) i have received alot of messages from fellow guild members asking me what the best combination of army units to use when defending/attacking. maybe there should be a full description on a page giving tips and ideas of what units to use when and where, there advantages over other units and disadvantages. most players would find this very benifitial.
9)diamonds should be used to encourage people to post on the forums, but nothing extreme just like 1 per post and regular users would build them up slowly over time. maybe not receive another dimond for 10minutes to prevnt people from spamming and receiving lots of dimonds.