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FWIW I quit the game in response to recent decisions by Inno especially those related to quests including the “accidental” delay. Even though that was reversed before I quit, I don’t believe them when they say oops it’s a mistake, and subsequent decisions have just confirmed to me that I made...
In the Research Cost tool for the Research tree, show the total fp owned (in inventory + fp bar) rather than just the fp in the fp bar.
The current implementation only show fp in the fp bar, which is meaningless in the context of total fp needed to research an age
In the settlement area of the main city view, show a Zzz icon when there are idle buildings.
This icon would appearin the same place and style as the ! icon that shows when there are completed productions.
If there were both completed productions and idle production then the ! icon would show
On the Army Management screen, show the previously selected army type rather than reverting to all types after every battle
The screen already defaults to the previously selected age, this change is asking it to default to the army type also
On mobile, reposition buttons in the attack sequence so that in a 2-wave battle you click in the same spot 3 times to select auto-battle, auto-battle and return to overview respectively.
This can be achieved by simply making the
- auto battle = middle
- return to overview = middle
- heal =...
Update GB donation screen to show amount for 1.9 and current arc level for each available position with button to pay that amount
This is similar to an idea already posted in this thread but the distinction is that the 1.9 value is most likely the amount most people will use and it would be...
Add option to auto collect feature to repeat the previous build time (rather than specifying the build time - for example, so I don’t have to set everything to 24h and then manually reset those buildings that have a different build time. Yes I’m aware I could manually collect and set those...
For kicks and giggles; I’m still in favour of this idea to make RQs *faster* for players. The idea wasn’t popular but it was forwarded.
https://forum.en.forgeofempires.com/index.php?threads/feature-to-repeat-recurring-quests.39506/
Inno could we be more far apart right now? Where did the love...
@Lady Marlena please include comments in the related thread as feedback to this “upgrade” https://forum.en.forgeofempires.com/index.php?threads/upcoming-significant-nerf-ro-recurring-quests.44137/
Clash of clans is far worse. I reached that point where you needed to grind a year to upgrade your walls. In this game you can be SaaB in a year with Arc 80 etc.
If an app had a bug that caused a delay in an frequent operation then a low review in the App Store would be warranted. That they’ve done it intentionally makes it 10* as bad.
Have you *ever* heard of a game that’s done something like this? The feedback in beta and the early comments here...
There’s no way a game designer with any integrity or respect for their players could introduce a change like this. If the company is run by psychologists, accountants and lawyers then the only way to send a message is to hit them where it hurts. They already ignored the feedback on beta and...