• Dear forum reader,
    To actively participate in our forum discussions or to start your own threads, in addition to your game account, you need a forum account. You can
    REGISTER HERE!
    Please ensure a translation into English is provided if your post is not in English and to respect your fellow players when posting.
  • We are looking for you!
    Always wanted to join our Support or Forum Team? We are looking for enthusiastic moderators!
    Take a look at our recruitment page for more information and how you can apply:
    Apply
  • Forum Contests

    Won't you join us for out latest contest?
    You can check out the newest one here.

Search results

  1. New Idea: New idea for a special events building

    which is why i preferred the events building suggestion instead. kinda like the govs villa, but instead adds defense instead of attack bonus.
  2. New Idea: New idea for a special events building

    A great building would be ideal.. but to adjust the gains.. if it was a great building.. we'd adjust the bonus: instead of 5% defense for attacking units & 5% for city defenders. we could start with 3% for each, increasing by 3% for each level up to level 10.. then 1% for every 2 levels after...
  3. New Idea: New idea for a special events building

    Ok, so i take your points on the level 9 suggestion. so let's drop level 9 and max it at level 8.
  4. New Idea: New idea for a special events building

    1- Which event would it be for? 2- How large would it be? 3- What happens at Level 9 will never be added. 1. Summer event 2. was thinking 6x6 (just a little larger than gov villa. (which gives 21% att at lvl 9) 3. maybe forego on the level 9 addition then.
  5. New Idea: New idea for a special events building

    Thames House - SIS building (HQ of UK MI5) 9 levels representing 90 years since the building was built. 5 current era goods, increases by 5 each level. 1 fp, increases by 1 fp each level. level 5: When motivated: addition of 1 random unit from current era, increasing by 1 unit for each level...
Top