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Proposal
Include Selection Kits in inventory search results if search terms match an item contained within the Selection Kit. E.g., when searching the inventory for, say, 'Heroes Tavern', the filtered results would include 'Heroes Tavern - LV. 1', 'Heroes Tavern Upgrade Kit', AND 'Epic...
Proposal:
Add a confirmation dialogue box for the final event building upgrade, where there is a choice of final building type. This would require the user to confirm that they really wanted to build that building type, thus reducing mistakes.
Have you checked the forums for the same or similar...
It seems that the progress bar on the Castle System screen isn't the right length. In this screenshot, the green bar should be about 60% complete according to the number of points required to reach 30,000.
I have noticed this behaviour in Korch and Griefental.
1.217.4e47af1ca6f (10.11.2021...
I've now got 6 Emissaries to choose from in my Town Hall, but they're a bit secretive. It's obvious what some of their boosts are, like coins or supplies, but there's the one with the little target symbol, and the one with a Gas symbol, which are a bit obscure. Perhaps the game designers could...
Suggest a lighter background colour for your own row in the Guild Event Contribution List. Would make it easier to find where you rank and it would be consistent with the GB contribution list. Easy to implement too.
Have searched the threads and couldn't find this idea posted before.
Maybe I'm pedantic but I don't like the word "kicked" when a leader removes someone from a thread, e.g. "Seren233 was kicked by Thedor3". There are several reasons to remove a player, not all punitive, so the word "removed" would be more accurate and less violent. Perhaps the game developers...
Hi there.
Could we please have some information in the wiki on how the points are tallied in the Guild Expeditions? For example, are more points awarded if you fight rather than negotiate? How are they tallied? Per unit killed or unit type? Firing fewer shots? Do points compound if you keep...