Cursedveggie
Legend
There's a couple in my hood at the moment, minimum 10 goods a time with the occasional palaceI often fine that players with chumpy defence usually have slim pickins when it comes to plunder time.
There's a couple in my hood at the moment, minimum 10 goods a time with the occasional palaceI often fine that players with chumpy defence usually have slim pickins when it comes to plunder time.
I'm currently 2nd on modern tower and winning postmodern from battles against spearman.On one hand, I love it, on the other hand, I hate it. I love it because of free plunderable stuff, while I hate it because of small amount of battle points.
It clearly isn't balanced - but more relevantly, it doesn't feel fair to the people subjected to attack from someone who deliberately picked them out as being easy victims.I have OF players with TE and lower troops in their defence. Not to mention those who have spears protecting their city. Some are just not interested in their defence armies. Are you criticising their chose of defence or that your neighbourhood isn't balanced?
It clearly isn't balanced - but more relevantly, it doesn't feel fair to the people subjected to attack from someone who deliberately picked them out as being easy victims.
Admittedly it would be very hard to guarantee winning four battles in a row against your peers...
I like the way people with 2 spears act as if they're being clever, but howl the loudest when they're plundered.
I especially like people who leave 5 min productions to take. I still plunder them to discourage them from making longer productions and thereby catching up with sensible players. What's best for the defender? 10 full time productions, half of which are plundered, or 10 five minute productions, half of which are plundered?
The real way to frustrate a plunderer is to collect your stuff before they can.
From your previous post it wasn't clear because you discussed age of troops not the age of the cities. Many higher age cities have troops in defence from lower ages. I'm not sure why you refer to players as victims. They are playing a game so there are winners and losers of certain aspects of this game but not victims. So please try not to be so melodramatic. It is quite easy to win four battles in a row against peers if you are defining peers as being same age. PvP fighters do it all the time as well as beating players in higher ages to themselves.
As I wrote:
https://forum.en.forgeofempires.com...ck-make-pvp-optional.36319/page-4#post-297307
The fact is that expectations of PvP don't match experience, and if people repeatedly come to complain about it then there is probably a genuine problem with game balance that needs to be faced instead of treating them all as whining incompetents.
People regard themselves as the victims of powerful predators who only attack when they know the opponent has no hope of retaliation. We know this because they come here to say so independently of one another and unprompted. It isn't so much the fact of being plundered that they complain about; it is the perception that they are only ever attacked by people against whom there is absolutely no way of fighting back, which makes the whole combat mechanic seem a bit pointless.
I've been in FE about 6 weeks and with the last 2 hoods everyone else was in FE too
but with my new hood at least 3 quarters are in established AF cities.
Makes pvp a bit more challenging but plunder is better.
Not complaining just wondering if inno have changed the way new hoods are created?
Are you getting plundered regularly? If yes, even players in high eras do. Defence in every era is pretty much useless, not just lower ones. Problem is that players in lower eras often don't know how to deal with plundering, and that's why they complain mostWhat is really disheartening to me in all this , is that i really got pounde at the lower levels of play here ..when i started building up on defenses ..I found it getting quite LOPSIDED , as my defense being 273 ..but me offense on the defense side being only 60 ????...THAT to me does NOT seem to be following any kind of parity to what ones trying to do ..it should be at the LEAST half of ones defensive capability
And if number 8 sounds good try grepolis