DeletedUser110195
Proposal: Allow players to mark current neighbors as hostile/enemy, preventing them from doing anything in your city without first breaking through your defense.
Could not find a similar idea
Reason: Anyone who's played this game for any amount of time has run into that guy in the neighborhood who attacks you every chance he gets. He's annoying, plunders a goods building if you got held up one day and couldn't collect on time. Occasionally though he just doesn't feel like attacking you and just polishes some unhelpful decoration. You really don't like this guy and just wish his motherboard/phone card would burn out.
Details: Add an option that flags a player as hostile, preventing them from taking any action in your city without fighting through your defense, doing so would make only the attack button visible to that player, similar to how city shield removes it(at least that's how I think that works, never used it myself and never been unable to attack a neighbor)
Visual Aids: One day I'll have Lab21 teach me his visual-fu, but until then, nada.
No balance issues
Abuse prevention: I don't see how any abuse is possible but I'll let someone else think about how it could be.
In summary I just think it's odd that we can't prevent a known hostile from just strolling into your city like he didn't just raid it the other day.
Could not find a similar idea
Reason: Anyone who's played this game for any amount of time has run into that guy in the neighborhood who attacks you every chance he gets. He's annoying, plunders a goods building if you got held up one day and couldn't collect on time. Occasionally though he just doesn't feel like attacking you and just polishes some unhelpful decoration. You really don't like this guy and just wish his motherboard/phone card would burn out.
Details: Add an option that flags a player as hostile, preventing them from taking any action in your city without fighting through your defense, doing so would make only the attack button visible to that player, similar to how city shield removes it(at least that's how I think that works, never used it myself and never been unable to attack a neighbor)
Visual Aids: One day I'll have Lab21 teach me his visual-fu, but until then, nada.
No balance issues
Abuse prevention: I don't see how any abuse is possible but I'll let someone else think about how it could be.
In summary I just think it's odd that we can't prevent a known hostile from just strolling into your city like he didn't just raid it the other day.