r21r
Major-General
another suggestion on how to match guilds
we all know that some sites, display the number of fights each player did on daily basis.
we also know they take that data from the game, so the data is known to the devs.
wouldn't it be more balanced, to match guilds depending to their overal fights within guild on an average of 1-2-3 rounds*?
say for example that you have a guild that does ~50.000 fights per round, and a guild that does ~10.000, no matter if they came to have the same LP, it can't be balanced.
ofc, GBG is not about 2 guilds, but what we see here is that 2 guilds manage to handle the rest 4-5-6, so as is at the moment, it is completely unbalanced in competition means.
i would say that it might not be a popular change because we all know that everyone is expecting to get without giving, but if you want balance and healthy competition, this idea is a very good base to start with.
i remember the very 1st rounds of Battlegrounds, where all higher maps where filled with competetive only guilds, ofc not all guilds where equal but for sure there was a competetive spirit and diamond spending was more attractive as there was a reason.
we all know that some sites, display the number of fights each player did on daily basis.
we also know they take that data from the game, so the data is known to the devs.
wouldn't it be more balanced, to match guilds depending to their overal fights within guild on an average of 1-2-3 rounds*?
say for example that you have a guild that does ~50.000 fights per round, and a guild that does ~10.000, no matter if they came to have the same LP, it can't be balanced.
ofc, GBG is not about 2 guilds, but what we see here is that 2 guilds manage to handle the rest 4-5-6, so as is at the moment, it is completely unbalanced in competition means.
i would say that it might not be a popular change because we all know that everyone is expecting to get without giving, but if you want balance and healthy competition, this idea is a very good base to start with.
i remember the very 1st rounds of Battlegrounds, where all higher maps where filled with competetive only guilds, ofc not all guilds where equal but for sure there was a competetive spirit and diamond spending was more attractive as there was a reason.