Whoa, I've missed a lot, so the delay turned into a 2k quest abort? I can see that not effecting a lot of people, but at the same time. If you are a heavy quester, that's a direct game nerf to the way you play the game and shows them rather a lot of disrespect. A fix for a quest that Inno themselves added (And then for some reason, added again to the newest age) is to make the CF worse at all ages and to heavy nerf, heavy questers?
It just seems odd to me, cause I bet heavy questers will be hitting this now forced cap daily. If they are going to add a cap like this, allow people who heavy quest to put certain quests on an ignore list, that way they don't have to abort as much, or at all and can just spend more time questing.
Why make the choice to objectively make the game worse? When its easy to make the game better? Why not just remove the exploiting quest, instead of hindering even Iron age players?
This change is honestly massive, and it directly means the heavy questing playstyle, no longer is viable.