• Dear forum reader,
    To actively participate in our forum discussions or to start your own threads, in addition to your game account, you need a forum account. You can
    REGISTER HERE!
    Please ensure a translation into English is provided if your post is not in English and to respect your fellow players when posting.
  • We are looking for you!
    Always wanted to join our Support or Forum Team? We are looking for enthusiastic moderators!
    Take a look at our recruitment page for more information and how you can apply:
    Apply
  • Forum Contests

    Won't you join us for out latest contest?
    You can check out the newest one here.

New Content Space Age - Asteroid Belt feedback

DeletedUser111428

Virgo Project was not worth to build, Star Gazer the same and now we have another useless GB :(
...maybe useless for you but for several players out there, it will be a great addition to their cities...how? Here are some examples:

1) Players in SA:M Era, who are currently not producing that many "Unrefined Goods" within their cities will benefit from this GB. Unrefined Goods produced by several available Great Buildings, Fountain of Youth, Wishing Well, etc. will be Arctic Future Goods...however, if he/she does not produce that many Unrefined Goods every 24 H, then collecting Promethium could represent an issue if insufficient amount is currently available for this player. The Space Carrier has a 25% chance of providing Promethium to this player every 24 H, which will be helpful for the SA:M Research Tree

2) Players in SA:AB Era, who are currently not producing that many "Unrefined Goods" within their cities will benefit from this GB. Unrefined Goods produced by several available Great Buildings, Fountain of Youth, Wishing Well, etc. will be Oceanic Future Goods...however, if he/she does not produce that many Unrefined Goods every 24 H, then collecting Orichalcum could represent an issue if insufficient amount is currently available for this player. The Space Carrier has a 25% chance of providing Promethium to this player every 24 H, which will be helpful for the SA:M Research Tree

2) Players in SA:M Era, who want to produce additional Mars Ore will benefit from this GB. The Space Carrier has a 25% chance of providing Mars Ore to this player every 24 H, which will be helpful for the SA:M Research Tree
 

Goremise

Lieutenant-General
Am I reading this right that units have 1 and 2 range? lol that's so tiny range.

Great building looks nice, those reward drops are intense. Lot of 1% chances.

Can't wait to see Iron Age people with a giant spaceship next to their virtual castle.

SAM GB's sucked, so good to see a special one with unique stuff.
 

pitesh

Private
First of all , i was expecting atleast two gbs in this new age and new space station but here the game designer lacks behind , big age should be more efficient and more rewarding to encourage players to play more.
 

Sad-ler

Private
Currently the only way to get promethium if your not in Arctic Futur is to buy it with diamonds if im right ? Honestly I don't see why the new GB wouldn't give some in lower ages too :)
 

Giskler

Legend
Get ready to deal with some awful RQs and get carpal tunnel trying to get goods. Also UBQ and Fnord have been removed as RQs in SAAB. The units are trash, Nail Storm is the only one worth bothering with.
 

DeletedUser

Get ready to deal with some awful RQs and get carpal tunnel trying to get goods. Also UBQ and Fnord have been removed as RQs in SAAB. The units are trash, Nail Storm is the only one worth bothering with.
Delete CF - Build the new GB and Farm Goods on Battlegrounds
 

DeletedUser653

not sure i understood befits from GB, it said
"In parallel, there's a Passive Skill (Diplomatic Gifts) that gives a chance of providing you with a random reward in the first number of victorious negotiations "
  • 50 Goods (24%)
  • 125 Goods (8%)
  • 250 Goods (3%)
  • 500 Goods (1%) (36% chance of Goods)
  • 10 Forge Points (25%)
  • 50 Forge Points (12%)
  • 200 Forge Points (5%) (42% chance of FP)
  • 5x Rogue (16%)
  • 10x Rogue (4%) (20% chance of Rogues)
  • 50 Diamonds (1%)
  • Diplomatic Gifts Selection Kit (1%)
    • Wishing Well
    • Wishing Well Shrink Kit
    • Renovation Kit
So understanding this to mean theres a 1% chance of a gift after x successful negotiations each day? So on average a player once every 3 months or so might win a gift. As a secondary item from a GB this sucks. The odds of getting a useful gift for a fighter (who does not have or want WWs) is even lower at 0.3% or once every 9 months.

Plus since daily collection % only add up to 99% do we have a 1% chance of getting nothing? The 1% for a gift is a secondary thing, not part of the daily collection.
 

Emberguard

Legend
@HRC it’s a Himeji Castle but for negotiations

Plus since daily collection % only add up to 99% do we have a 1% chance of getting nothing? The 1% for a gift is a secondary thing, not part of the daily collection.
Adds up to 100 for me?

36 + 42 = 78
78 + 20 = 98
98 + 1 + 1 = 100
 
Last edited:
Top