DeletedUser118048
hey Inno i hope you will read this...
i wanted to make a suggestion to reward fighting abit more..
this is a war game... and i feel like.. the game doesnt reward fighting at all.. anything and everything in this game you can
avoid the fighting in 1 way or another mostly negotiate... and i agree its good that there is an option to avoid fighting but i think
the fighting should reward players who invest time and land into fighting and into attack %
only about 5% of the players now really practice in GVG or in fighting.. most players just ignore completely anything that related to fighting
and units and attack or def and they just chose FP / goods instread and they progress faster because ..
aside from few medals or ranking fighting give 0 reward i understand that plundering is a sensitive subject and improving reward
from plundering may cause people to rage and even quit but! im sure there are more ways to reward fighting maybe every week offer X FP
for X amount of units you defeat based on your era? or maybe instead of just medals on pvp tower offer FP?
maybe offer some reward for people practice in GVG?
the thing is.. you really need to find a way to make fighting more rewarding and more appealing because the investment into units and attack is heavy.. takes alot of land and alot of FP to lvl fighting buildings and then what for? because we really get nothing at all from doing that and
its sad to see 90+% of players avoiding fighting completely in a war game. why offer us event buildings with attack when they barely got any use
thank you for your time to read and i hope you will make fighting and investment into attack and units will be rewarding and worth it !
i wanted to make a suggestion to reward fighting abit more..
this is a war game... and i feel like.. the game doesnt reward fighting at all.. anything and everything in this game you can
avoid the fighting in 1 way or another mostly negotiate... and i agree its good that there is an option to avoid fighting but i think
the fighting should reward players who invest time and land into fighting and into attack %
only about 5% of the players now really practice in GVG or in fighting.. most players just ignore completely anything that related to fighting
and units and attack or def and they just chose FP / goods instread and they progress faster because ..
aside from few medals or ranking fighting give 0 reward i understand that plundering is a sensitive subject and improving reward
from plundering may cause people to rage and even quit but! im sure there are more ways to reward fighting maybe every week offer X FP
for X amount of units you defeat based on your era? or maybe instead of just medals on pvp tower offer FP?
maybe offer some reward for people practice in GVG?
the thing is.. you really need to find a way to make fighting more rewarding and more appealing because the investment into units and attack is heavy.. takes alot of land and alot of FP to lvl fighting buildings and then what for? because we really get nothing at all from doing that and
its sad to see 90+% of players avoiding fighting completely in a war game. why offer us event buildings with attack when they barely got any use
thank you for your time to read and i hope you will make fighting and investment into attack and units will be rewarding and worth it !