Emberguard
Legend
@SirFrancis just to make sure we’re all on the same page, did you mean capitol or innovation tower?
What?A DT will produce far more goods than a sleigh or sunken treasure, and cannot be pillaged at all. It will produce goods above your current development level. And it will never require a renovation, or One Up.
A capital isn't nearly as good as a Cape. But when you're Cape gets up above 80+, advancing it slows significantly, at which time it's cheaper to level up a Capital twice, than the Cape once.
Yeah, total brain fart. Doh!@SirFrancis just to make sure we’re all on the same page, did you mean capitol or innovation tower?
Interesting that nobody listed the 'attack' buildings (Zeus, Aachen, Castel del Monte, and Terra Cotta Army as useless.
A DT will produce far more goods than a sleigh or sunken treasure, and cannot be pillaged at all. It will produce goods above your current development level. And it will never require a renovation, or One Up...........
I listed Capitol and disagree on the rest.
I plunder so Voyager and AM give me free goods. SV is severly underrated, an excellent GB requiring little investment for a huge payout. DT gives advanced goods when in lower ages, what’s not to like. RFP lets me get more of the rarer BPs in the game and gives lots of goods. RAH is useful in higher ages when you have the space and the supply costs go way up. All very worthwhile GBs that I will eventually level higher.So why do you like these, i have tried to justify why i think they are not worth building.
Atlantis - only build if you are hard core plunder and i pretty much stop that stage of the game a few years ago.
Royal Albert Hall- you can build lighthouse earlier and get it up to L10 and then no need for that massive capital
Dynamic tower - just a waste, more goods from sunken treasure and sleigh builders
Rain forest - built it but deleted it as soon as Arc got to Level 80, never be short of BP's with a L80 ARC
Seed vault - really a GB for supplies, much better GB to put fp into
Voyager - supplies again and a never ending leveling up to cover standard supply buildings
They are among the most useful in the game that’s why. Why would you want to waste goods on negotiating when you can just fight with free units from your Traz?Interesting that nobody listed the 'attack' buildings (Zeus, Aachen, Castel del Monte, and Terra Cotta Army) as useless. What happened to all the peaceniks that were around when this game first started?
. . . mk
I am also in SAM and I have the space for RAH so why not. SV doesn’t have to be leveled much at all, you can just leave it at level 1 really and you’ll still get incredible value for the investment. RFP gives bps for the rarer GBs like SV, V1, AM etc. DT gives free goods, it’s not like I have a space issue so why not.ok, Voyager/Atlantis:- if you plunder is great GB so we agree but i do not plunder very much so for me its not very good, but understand 100% why a hard core plunder would have one and would even recommend it for that player.
SV Variable payout GB and is better than DT for sure as it gives your current age goods and so does not become useless as you go up in ages. % payout is coins 24.26 % Supplies 25.50 % Goods 31.71 % Medals 17.37 % & Diamonds 1.15 %. so lots of useless coins and supplies but if you aid a lot it does sometimes give goods and even diamonds but if your going to spend FP/goods on a building like this build a HC instead its far better.
DT posted above why its a bad GB to build and did so in detail.
RFP - seriously if a player has a L1 ARC he will get more BPs from doing L5 slots and then he will get the BP's he needs rather than a random one he does not. I built this and deleted it a month later, a big mistake as ARC is just so so much better, maybe 1000% better.
RAH is good, my point is a player can have a Lighthouse up much earlier gaining a valuable supply bonus and if they push it to L10 thats a 145% bonus from a tiny 4x4 space compared to a RAH which is 7x6 and will cost 1500 industrial goods and believe me i am in SAM age and space is still just as tight for me as it is for a ME player. So its not useless but its huge and i prefer to push my lighthouse and have the 26 spaces for other buildings.
need to add that link to my signature:
For a great read try this thread https://forum.en.forgeofempires.com...sing-the-real-value-of-great-buildings.11260/
The DT produces a single "random" good of any age you have been in per aid and the number of times it gives a single random good is dependent on the level.
Captain GvG doesn’t like Obs and Deal Castle?i wont list 5 but all useless GBs:
1. observatory
2. oracle of delphi
3. colosseum
4. notre dame
5. saint basil's cathedral
6. deal castle
7. capitol
8. space needle
9. atomium
10. lotus temple
11. voyager v1
12. dynamic tower
13. gaea statue
14. seed vault
15. the virgo project
Captain GvG doesn’t like Obs and Deal Castle?
weirdi wont list 5 but all useless GBs:
1. observatory
2. oracle of delphi
3. colosseum
4. notre dame
5. saint basil's cathedral
6. deal castle
7. capitol
8. space needle
9. atomium
10. lotus temple
11. voyager v1
12. dynamic tower
13. gaea statue
14. seed vault
15. the virgo project
obs is useless same as goods wich it give and support wich it give cause atm bonuses in GvG are useless in general in comparation what players have, about deal its useless to even waste words... 7x7 for medals??? and best defence and only secure one is to collect on timeCaptain GvG doesn’t like Obs and Deal Castle?
dynamic tower give less goods than 2 wich you mentioned and a lot more expensive to raise on decent levels so its good only if you will aid on manual, i wont for sure.weird
Seed Vault and Dynamic Tower but not Babel or Dresden