I agree, falling between 2 stools here.
Think I got the general gist of this, parts of it seem to be a very poor google translate. It appears to be some kind of hybrid GE/GVG system which is going to swap one set of problems with another, but probably end up with the same outcome which makes GvG so unrewarding to the majority. It will still be the same guilds with the fanatical rules on GvG who will rise to the top.
If we can no longer actively defend, then inevitably the rewards will go to the insane who are chained to their keyboards 24/7, and while you have this attrition point system, it still does not appear to reimburse those who've invested heavily over the years to raise GBs etc...
Particularly annoying is announcing a Live Q&A session with just 2 days notice in the middle of a working day.
So, is everyone expected to bunk off work/school etc... or do you assume we can take time off at the drop of a hat? Even though I'm no longer working, that afternoon has been earmarked for other things long in advance.
Five years ago, many happy, long-established guilds were ripped apart by the dreadful Update 1.20 and none of the issues raised then have been addressed, it remains an unfair, top heavy system trying to turn a nice little building game into a watered down version of the many, many pvp/gvg type games already out there, the reasons that made us leave games like Grepolis are now being foisted on FoE and now you've invented yet another way to suck already limited time out of our already busy days and it's not even replacing the old broken version, it's adding another one on top of it, and no doubt the ever increasing "mini events" will incorporate quests to try and force us into this.