The point is that the pros and cons balance out,
@Agent327 .
Are they?
Military Dictatorship
Pro:
Attack/Defence each adds 10%.
Con:
Happiness down by 20%.
Obvious the choice of fighters. Fighters have a high Alcatraz and sets that give happiness on the side, so FAIL!
Democracy
Pro:
Coin/ Supply bonus: 50%.
Con:
Attack down by 10% and has a negative effect of -100 Happiness within 6 hours of attacking another player.
Coins are the easiest to get in the game so who cares
-100 happiness if you attack? Who cares?
Another FAIL!
Theocracy
Pro:
Happiness increase by 20%
Con:
Coin/Supply bonus down by 20%
Who rerally needs happiness boosted and if you do, could you not spare the coins?
Again FAIL!
Technocracy
Pro:
Forge Point production up by 20% in all buildings(Including GBs)
Con:
Attack down by 10%
Love the fp's
Will just put a building down to compensate the attack.
Major FAIL!
Anarchy
Pro:
None
Con:
Coin/Supply Production down by 20%.
This only applies within 24 hours of changing governments. This is a cooldown government.
Who cares if it is needed?
FAIL!