scibuff
Sergeant
Proposal:
I propose to add a "Collect & Repeat" button next to (or under) the "Collect" button for (recurring) quests.
Have you checked for similar ideas?:
Yes, here are two similar suggestions from the past which were in general well received and supported but never implemented
Reason:
The recurring quests are there to add to the game play; to give players a certain goal and a specific reward for reaching that goal. Unfortunately, the current implementation of the recurring quests management discourages players from completing more than a few of these quests because it takes too much time and effort (to select a quest and repeat it again after completion). Having to cycle through the entire list only to unlock and repeat the same quest is arduous, and unnecessarily so.
Details:
There will be a "Collect & Repeat" button next to/under the already present "Collect" button each quest reward (see below). Clicking on the "Collect & Repeat" button will collect the reward for the completed request and restart it (instead of moving onto the next recurring quest as "Collect" does)
This feature will be enabled only for recurring quests, i.e. it will not be available for any story quests, bonus quests, daily challenges, etc.
Balance:
There is a some chance for abuse of this feature if implemented. For example:
Visual Aids:
I propose to add a "Collect & Repeat" button next to (or under) the "Collect" button for (recurring) quests.
Have you checked for similar ideas?:
Yes, here are two similar suggestions from the past which were in general well received and supported but never implemented
- Recurring Quests - https://forum.en.forgeofempires.com/index.php?threads/recurring-quests.32655/
- Something About Repeat Quests - https://forum.en.forgeofempires.com/index.php?threads/something-about-repeat-quests.31738/
Reason:
The recurring quests are there to add to the game play; to give players a certain goal and a specific reward for reaching that goal. Unfortunately, the current implementation of the recurring quests management discourages players from completing more than a few of these quests because it takes too much time and effort (to select a quest and repeat it again after completion). Having to cycle through the entire list only to unlock and repeat the same quest is arduous, and unnecessarily so.
Details:
There will be a "Collect & Repeat" button next to/under the already present "Collect" button each quest reward (see below). Clicking on the "Collect & Repeat" button will collect the reward for the completed request and restart it (instead of moving onto the next recurring quest as "Collect" does)
This feature will be enabled only for recurring quests, i.e. it will not be available for any story quests, bonus quests, daily challenges, etc.
Balance:
There is a some chance for abuse of this feature if implemented. For example:
- In theory, a player with level 80 Arc in Iron Age (or another low era) could potentially do 100s of repeats when adding FPs to GBs. For example, taking the 1st slot of a high level GB without loosing any FPs himself, the player could complete "the spend X FPs quest" hundreds of times (a day). To prevent such "misuse" there could be a limit, for 10/25/50 etc. of repeats a day (perhaps the limit could be your current era dependent). On the other hand, having to exit the GB contribution screen to "repeat" the quest after every X FPs are added is kind of discouraging by itself.
Visual Aids: