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Player LAB21

DeletedUser107616

Forum Logins
4/10/2018 > 8/10/2018 > 11/10/2018 > 24/10/2018 > 25/10/2018 (13min) > 27/10/2018 (9min) > 28/10/2018 (3min) >7-12-2018 (40 days later & the forum is still filled with trolling retards)
10-12-2018 | 20-12-2018 | 26-12-2018 | 1/1/19 (Click) | 4/1/19 (+3) | 9/1/19 (+4 - Click) | 14/1/19 (Click + Click) | - 15/1/19 (Click+) | 23/1/19 (Click)
| 24/1/19 (Click)+(Click) | 3/2/19 (Click) | 4/2/19 (Click) | 14/3/19 | 27/3/19 (Click) | 29/3/19 (Click) | 7/4/19 | 15/4/19 | 16/4/19 | 17/4/19 | 19/4/19 | 27/4/19 | 29/5/19 | 31/7/19 (2 months later) inventory #8. event history #5, army management #4, inventory #9, message center #9, settings #5, #6 Click / 3-8-19 / 6-8-19 / 13-8-19 / 20-8-19 / 28-8-2019 / 4-9-19 / 15-9-19 / 17-9-19 / 22-9-19 /

Latest Journal: IDEAS > Settings Click / Settlement Click

Latest Post: Reconstruction Mode
 
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DeletedUser107616

IDEAS IMPLEMENTED:
Idea #1
index.php
MESSAGES: Insert a trade link in a message (when clicked - takes the clicker to the market with players trade filtered) just like the market link button in techs...
Idea #2 - icon added to social bar
index.php
TAVERN: Add tavern chair icon to event history so you can "visit" taverns
Idea #3 - THERES A LIST, (but not a-z)
index.php
GB: List a players GBs in alphabetical order X [not in alphabetical order though]
Idea #4
index.php
MARKET: when you click on trade icon in tech > takes to market with that good filtered out
**^ i forgot to remove this from the list...btw this was implemented partially, even though it got -1's
Idea #5
iwanted.jpg
exactly what I wanted with this, now just needs th one of every type updated
Idea #6 - PARTIALLY IMPLEMENTED : to have a 5 & 10 fp button in GB donations & tech tree, ONLY a 10fp was done & ONLY in GB donation, WHY THE HELL HASN'T THIS BEEN PUT INTO THE TECH TREE ?

IDEA #7 - at first it was multiple store building - but really any other suitable items other than aiding..
https://media.innogamescdn.com/com_FoE_NET/NewGB/UpgradeFlowSmall.gif
UpgradeFlowSmall.gif
+
tow.jpg
>finally
multiple upgrades...

#8 - something similar to the other ideas about selling/trading items from inventory but all I was told was "INNO WILL NEVER DO THAT" - :lol: of course the foe trolls know NOTHING :lol:
And now the Antiques Dealer is coming out8-):lol:
 
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DeletedUser107616

IDEAS (x95)

ARMY MANAGEMENT:
1 - IDEA Posted - New Army Management - Click Here
2 - IDEA Posted - Delete Military Units From Within Military Building - Click Here
3 - Settings in Army Management > Click Here

4 - only display 8 of each unit at a time (there's NO POINT seeing more than 8...)

BUILDING MENU:

1 - show only current age / show previous age
2 - hide diamond buildings (on/off - in 3 line button menu)
3 - resize building menu > Click Here + GIF
4 - View just one age or all > Click Here
5 - Add an "Inventory" tab to the building menu (would be MORE useful than the somewhat recent GB tab) > Click Here

CITY:
1 - Roads completely fill squares
2 - when you select a Road, an option is present to replace ALL roads of the same size at once
3 - disable the HOPPING of stars and moons in settings ***
4 - reduce the diamond price of "build instantly" to 50% when building reaches 50% time left
5 - show more information in popup when hovering over buildings (show population)
6 - blend certain buildings (with sand or grass to blend with roads more)
7 - gaining happiness from polishing counts
8 - move the reward obtained popup to the side
9 - IDEA Posted: multiple store building uses, just like self-aiding - Click Here
10 - Roads: lower age roads should NOT be able to over-write higher age road
11 - Alter Aid Priorities...
12 - ALL CURRENT AGE BUILDINGS ARE AIDED 1ST, THEN PREVIOUS AGE & SO ON...
13 - show age when aiding > Click Here
14 - Able to use "Store Building" on Diamond Buildings (eg. Art Nouveau Mansion)
15 - Display GB>DT's "Aid Goods" icon when in another players city > Click Here
16 - Enable/Disable > AIDING - eg. in 'City Overview's list all buildings, click "off" or "disable" to stop that building from being aided.
17 - Resize the Social Bar > Click Here
18 - When self aiding, have the info window popup when hovering over it, to show what age the building / item is.

CITY OVERVIEW: IDEA Posted: A "City Overview" Click Here
0 - >CLICK FOR DETAILS<
1 - View a list of everything in the city...+
2 - ...In the list of city items allow to Enable/Disable the Aiding of what ever you choose (disable Aid for "Blacksmith" / "Trees")
3 - Show Aid Priority for all city items
4 - Show Upgrade info (for> Renovation Kit / One-Up Kit / other Kits)
5 - List collection amounts for Coins / Medals / Goods etc for last: Day / Week / Month / Year, for each building & total amount
6 - search for items/buildings in your city

DAILY CHALLENGES:
1 - show all prizes without scrolling
2 - Goods collected from Observatory, Arc, Atomium, Oceanic Terminal & Arctic Harbor SHOULD count when asked to "Collect" goods.

EVENT HISTORY:

1 - show plunder event along with battle events
2 - show 1 instance of a players aid - to optimize aiding
3 - IDEA Posted - More filter options in event history - Click Here
4 - When you click "Visit Tavern" it turns grey / if visiting is not possible, make it grey > Click Here
5 - extend event history from 5 days to 7 at least - or 2 weeks

E V E N T S :
1 - Fix Happiness > Click Here

2 -
Goods collected from Observatory, Arc, Atomium, Oceanic Terminal & Arctic Harbor SHOULD count when asked to "Collect" goods.
or, in other words: All goods obtained from within a players city should count for quests
3 - Allow Forge Points to be bought even if the FP bar is 10+

FORGE POINTS:
WARM Idea Posted "Additional Ways of Buying Forge Points" - Click Here
1 - have 1fp/5fp/10fp/allfp in GBs & tech - PARTIALLY IMPLEMENTED : 10fp button in GB donation, but not TECH. WHY?
2 - add menu to buy custom amount of pf - need to buy 8fp - type in 8 click buy
3 - enable buying fps even when fp bar is full
4 - when the fp bar is full (10+) allow to make 2fp pack for free, spend 1fp to make a 5fp pack, spend 2 fp to make a 10fp pack - limit the number of packs made in 24h
5 - An enable/disable setting for buttons in GB donations (to stop taking fp packs from inventory when fp bar is empty)
6 - An enable/disable setting (3line) for the ALL fp button [maybe separate for own/others GBs?]

F O R U M :
1 - Lockable Spoilers >IDEA POSTED - Click Here

GREAT BUILDINGS:
1 - Remove or Hide unwanted GB's from list of GB's you are contributing to
2 -

GUILD EXPEDITION:
1 - Display significant Icons along the side in the Guild Expedition >


INCIDENTS:
1 - DON'T have the incidents entirely hidden behind buildings -
2 - new incidents that blend in with the environment more to make finding them more of a challenge

INVENTORY:
1 - when you have multiple items of something in inventory (3 buildings) allow to build all 3 without having to go back to the inventory (think how self-aid works)
2 - snap inventory to the side or bottom or top so items can be placed into city WITHOUT closing & opening the inventory
3 - Click Here - Group Event items together
4 - Click Here - Filters
5 - Add the word "set" to set buildings OR just allow set buildings to be filtered when you search using the word - "set"
6 - Click Here - Larger inventory with categories/filters
7 - Branching out from #3 - Group the same items together > Click Here
8 - indicate what buildings are Diamond buildings in inventory
9 - able to store DIAMOND buildings in inventory

KITS:
1 - Sabotage kit...+later
2 - Cloak kit +later
3 - Shrine Merge Kit - Merge together 2 shrines (2xSoA or 2xSoK) into a single 3x3 shrine...(see "NEW BUILDINGS" #1) IDEA Posted> Click

MARKET:
1 - Trade With / Trade For > Click Here
2 - Change the Rate Column to something that makes sense >Click Here
3 - Introduce Multiple goods offers (eg Trade - 50 Dye + 50 Stone > for > 100 Wine) > Click Here

MESSAGE CENTRE:
1 - Custom rules...
2 - Multiple tabs (Guild / Neighbourhood / Friends / Archive etc.)
3 - Larger window size
4 - in settings: "Block Friend Messages", "Block Neighbour Messages"
5 - 'Pin' messages - to KEEP them on the 1st page (eg, pin 4 threads, & they stay on pg1) > Click Here
6 - Allow leaders to clear main guild thread. [Delete All: Trade Messages / GB Messages / All posts from member X. etc.]
7 - ability to Lock certain messages (so when you "leave all" - ALL the "group messages" & unwanted crap get deleted, except for the locked.) Click Here
8 - custom rules: > Auto remove NON-guild members from message threads...(when members leave guild, their auto removed from thread)
9 - confirmation for closing message thread when something has been written

NEW BUILDINGS:
1
- 3x3 Shrines of Awe / Knowledge - Made from merging 2 shrines together [maybe an soa+sok together ?]

QUESTS:
1 - IDEA Posted - A CURRENT BOOST in tavern counts toward a quest when it comes up - Click Here

RECONSTRUCTION: -
>CLICK FOR DETAILS<
1 - Have a tab for 1x1s
2 - Blue-Print Mode..
3 - Make menu larger...
4 - Show what doesn't need roads
5 - Have more tabs (to separate building types more)
6 - Able to list items in order of size (small to large)
7 - Ability (setting) to IGNORE roads [roads NOT stored if setting is applied]
8 - Ability (setting) to IGNORE Set-Buildings [any set-buildings remain in their place]
9 - Ability to use a "store building" item on buildings in reconstruction menu
10 - Ability to over-wright a low age road with a higher age road (like it does out of recon mode)
11 - Reconstruction : Delete Mode - > Click Here
12 - Reconstruction Mode - update

RESEARCH / TECH TREE:
1 - Jump Buttons - Click Here

SET BUILDINGS:
1 - add option to move all set buildings connected at once
2 - make Baroque buildings a set
3 - make soccer buildings a set

SETTINGS:
1 - hide/disable the "finish now" with diamonds pop-up
2 - stop the animation of the stars & moon symbol over buildings from bouncing *
3 - disable/enable collection of finished buildings via diamond collection
4 - ADD MORE Animation Settings & separate others -
*currently one setting, **currently CAN'T disable,
-enable/disable - **star animation
-enable/disable - **moon/sleeping animation
-enable/disable - **event animations (snowing)
-enable/disable - *animals
-enable/disable - *drones/aircraft
-enable/disable - *cars
-enable/disable - *people
-enable/disable -
5 - Co-Op style play just like in tribal wars 2
6 - After Login - open to settlement instead of regular city. or. after login select city or settlement.Click Here

SETTLEMENT:
1. Properly indicate what goods you have enough off > Click Here


TAVERN:
1 - cancel a running boost
2 - change appearance of tavern to stop it looking like a disco (in the higher ages)
3 - allow currently running boosts to count towards quest requirements
4 - Small side popups > IDEA Posted: Move Tavern popups to the side like Aid popups - Click Here
5 - Cloak a building for 24h / 48 / 72h (make a building look like an undesirable building to possibly prevent plunder)
or
6 - Hide a building for 24h / 48 / 72h (make a building invisible so it can't be plundered)

WINTER EVENT:
1 - The Reveal 2 prize reveals 4 ,when you clicked 2x before (so, 4 prizes are revealed, not just 2)

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DeletedUser107616

Here on the forums if you call a troll (who is proud to be a troll) a troll you will have (or I will) your post completely removed without warning or explanation.
Yet if a troll calls you (me) a troll, their post will remain...

also, telling someone they are breaking the rules - IS BREAKING THE RULES, according to the powers that be...and appears to be a worse offence than the person who broke the actual rule mentioned in the rules...
 
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DeletedUser107616

Resize the Social Bar...

Resize Social Bar 1.jpg



Resize Social Bar 2.jpg


resize it just like global chat
 
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DeletedUser107616

Seperate Settings:
building animations - Enable / Disable
people animations - Enable / Disable
road vehicle animations - Enable / Disable
aircraft (drones) animations - Enable / Disable
birds animations - Enable / Disable
animals animations - Enable / Disable
other players animations - Enable / Disable
 
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DeletedUser107616

289
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:lol:
 
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DeletedUser107616

Reconstruction Mode: 9 Ideas

Idea #1: Have a tab for 1x1s

ReconMode-1x1.jpg
Idea #2: Blue-Print Mode..
BP.jpg
Idea #3: Make menu larger...
ReconModeBIGMENU.jpg
Idea #4: Show what doesn't need roads
BPshownoroads.jpg
Idea #5: Have more tabs (to separate items more)
ReconMode-moretabs.jpg
Idea #6: Able to list items in order of size (small to large)

Idea #7: Ability (setting) to IGNORE roads [roads NOT stored if setting is applied]

Idea #8: Ability (setting) to IGNORE Set-Buildings [any set-buildings remain in their place]
ReconMode-leavesetbuildings.jpg
Idea #9: Ability to use a "store building" item on buildings in reconstruction menu
Idea #10:
index.php
upgrade roads

Jump back to IDEAS

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DeletedUser107616

CITY OVERVIEW:

1.
a-z list of every item in your city, with search field, also by age, low-high, high-low, also group by type

2.
The lamp will NOT be polished, the Weather Control Station WILL be polished

Settings-CityOverview-LichenLamp+WeatherControlStation.jpg
 

Attachments

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  • city overview 2.jpg
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DeletedUser107616

New Building Menu:

NewBuildingMenu.jpg

Show only the buildings/items from 1 age.
Display ALL Buildings from an Age on ONE page.
possibly in settings > Enable / Disable "Search By Age", to keep the old way or change to new way.

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DeletedUser107616

4 Shrines from 4 ages could take up 1 space...

GroupTogether (2).jpg



Think about how this works >
GroupTogether (1).jpg


and then when you open it, (a shrine version)...

GroupTogether --.jpg

ALL items the same in one folder

Would help with Gate of the Sun God & Face of the Ancient too
9xgate.jpg

9 Eras of these on 2 pages - taking up 9 places [my way, NINE become ONE]

6xface.jpg

+6 more, taking up 15 places - could be 2 my way

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