DeletedUser4727
Thanks for your feedback so far, guys.
My understanding is they'll work in much the same way as the mass motivate kits, with the exception they can be used to polish too. This means they'll work on unpolished buildings, or to motivate in progress not complete. I'll feedback around the ability to apply to complete, though. See below for correction, thanks Test.
Can I get you to PM me with a little detail on this, and I'll look in to it further for you.Any chance of a fix for the tavern boost display bug that means the tavern timer fails to display the remaining boost time accurately and even displays that a boost is still active after it has expired?
Self-Aid kits are a good update... One question; will we be able to use them on finished production buildings? (The current limitation of only being able to use them on "in-progress" productions makes them less attractive.)
Also, will we be able to apply the kit directly via the building we want to polivate? (Having to apply several kits manually each time via the inventory is clunky as heck.)
Yes, the dismissal works on GE windows too. I'll feedback about unattached units for you The building in the screenshot is the Show Hall, another feature currently in Beta.Sure I'll miss that good ol' Captain. But the game had to be balanced between browser, phone and tablet players. TH only being available to browser players was a bit unfair, to be honest. I prefer having something available to everyone, like incidents, rather than something unique to browser players.
Of course everything he could find has been transferred to incidents and GE. Incidents can provide coins, supplies, medals, Forge Points, Blueprints, potions, motivation kits ... but what about unattached soldiers (offered in the 8-hour chest) ? Perhaps now from rhinos on rafts and bonsai trees ?
The removal of the Daily Challenge penalty is also a very good move. Players with busy schedules and/or unable to log in for various reasons, or simply whose city layout does not allow them to complete the challenge in time, will not be penalised anymore.
The window dismissal should also make our lives easier. But does it affect the "Victory" window for GE's negotiation game too ?
Also looking forward to see the new zoom level and Reconstruction functionality in action. What is this new building to the southwest of the Friends Tavern with a play button over it, by the way ?
We all careAm I dreaming? All these great updates in one package can't be true...Someone at Inno actually cares!
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