DeletedUser110131
actually it speeds up the progress
if you collect them then you don't use the FP = no progress
but if you must use them then you progress faster because you can't wait to use them later
I never planned with things I didn't have
so how can you plan with FP that you don't have and so you maybe don't win
do you also plan your life with money that you maybe never win ?
Wow! You believe that saved money can't be used, meaning that you never plan with money you save. You also never plan with money you don't have, meaning you don't take loans or use credit. You're all about living hand-to-mouth, aren't you? Worse yet, you can't possibly be very good, even at that. I'll have to assume that if you take a job, you never plan on returning to it the next day (which may never come). You never plan to look for a job (which may not be where you look). You never plan on paying tomorrow's rent (I can't imagine you have the money yet, and, besides, who's to say there will be a tomorrow, or that the building will still stand when it comes). Unless you have the food right in front of you, you have no plans for your next meal. After all, how can you plan to eat food that you don't have, or to find food that might not be there?
If you've been playing this game as long as you claim, with as much progress as you claim, and you still don't know that strategy is about planning beyond the present, that allows me to make some useful inferences about the game:
- In the early days, the game didn't reward strategic thinking.
- On the higher levels, where you are now, it still doesn't reward strategic thinking.
For those of us who thought that FoE is a strategy game, this is very enlightening.
Geez, free forge points are great EVEN in the fp bank....
Just see it as a freebie and use the little creatures straight away and be grateful instead of whining that it's not good enough.
Tech tree, your own gbs, other players gbs, trade em for goods.... use one of these options and be glad you didn't get a few measly
coins or supplies that you'll never spend as you have millions already.
Rant over
Forge points aren't "freebies". For something to be a "freebie", it must not only be free, but also have value (otherwise, the dirt under your shoes would be "freebies"). Forge points, however, have no value. Their only function is as game elements. The way they function in the game is one of many factors determining the value of the game as a whole. The game itself is also not a freebie, not even for those who play it for "free". InnoGames isn't a charitable organization; they get value from all of us. The more players there are, the easier it is to recruit even more players, and, the more players, the higher the value of in-game success, and thus of premium features, and, the more players, the greater the potential market for those features. There are no freebies here. All players are giving something in order to get... somethings that is, just barely, something. We're all "paying customers", with a right to be upset when the game looses value. When that happens, the strategies we've invested time (and, for many, money) in also looses value.
You may be happy, thinking that you've found some nice people on the Internet, who keeps giving you "valuables" like FPs, free of charge. That's fine. Go back to marveling at the prettiness of roses, hearts, special buildings, and other sorts of "freebies" the nice people are giving you. While such naiveté on the Internet is slightly worrying, it is a valid approach to the game, and we might all enjoy it more, if we could be as childlike.
However, it does mean that your perspective, and thus your rant, is completely irrelevant to those who approach the game as a strategy game.
The fact is, a major strategy element has been gimped, in order to guide players into more predictable behavior. Exactly how they intend to monetize this increased predictability is unclear, but it's probably going to be bad news for us when we find out. If it's bad enough, it may even be bad news for InnoGames.